+++ /dev/null
-/* guile-irrlicht --- GNU Guile bindings for Irrlicht Engine
-
- Copyright (C) 2020 Javier Sancho <jsf@jsancho.org>
-
- This file is part of guile-irrlicht.
-
- guile-irrlicht is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as
- published by the Free Software Foundation; either version 3 of the
- License, or (at your option) any later version.
-
- guile-irrlicht is distributed in the hope that it will be useful, but
- WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with guile-irrlicht. If not, see
- <http://www.gnu.org/licenses/>.
-*/
-
-#include <irrlicht/irrlicht.h>
-#include <libguile.h>
-#include "color.h"
-#include "gsubr.h"
-#include "matrix4.h"
-#include "primitive-types.h"
-#include "rect.h"
-#include "vertex3d.h"
-#include "video-driver.h"
-#include "wrapped.h"
-
-using namespace irr;
-
-SCM
-IVideoDriver_beginScene (SCM video_driver,
- SCM back_buffer,
- SCM z_buffer,
- SCM color,
- SCM video_data,
- SCM source_rect)
-{
- video::IVideoDriver* driver = (video::IVideoDriver*) scm_to_irr_pointer (video_driver);
-
- // Source rect
- core::rect<s32>* sourceRectAddress = 0;
- if (!scm_is_false (source_rect))
- {
- core::rect<s32> sourceRect = scm_to_rect_s32 (source_rect);
- sourceRectAddress = &sourceRect;
- }
-
- return scm_from_bool (driver->beginScene (scm_to_bool (back_buffer),
- scm_to_bool (z_buffer),
- scm_to_color (color),
- video::SExposedVideoData (),
- sourceRectAddress));
-}
-
-SCM
-IVideoDriver_drawVertexPrimitiveList (SCM video_driver,
- SCM vertices,
- SCM indices,
- SCM v_type,
- SCM p_type)
-{
- // Build vertex array
- u32 vertex_count = scm_to_uint32 (scm_length (vertices));
- video::S3DVertex s3d_vertices [vertex_count];
- for (int i = 0; i < vertex_count; i++)
- {
- video::S3DVertex* vertex =
- (video::S3DVertex*) scm_to_irr_pointer (scm_list_ref (vertices, scm_from_int (i)));
- s3d_vertices[i] = video::S3DVertex (vertex->Pos,
- vertex->Normal,
- vertex->Color,
- vertex->TCoords);
- }
-
- // Build index array
- u32 index_count = scm_to_uint32 (scm_length (indices));
- SCM flat_indices = scm_apply_0 (scm_eval_string (scm_from_utf8_string ("append")),
- indices);
- int flat_length = scm_to_int (scm_length (flat_indices));
- u32 c_indices [flat_length];
- for (int i = 0; i < flat_length; i++)
- {
- c_indices[i] = scm_to_uint32 (scm_list_ref (flat_indices, scm_from_int (i)));
- }
-
- // Draw vertices
- video::IVideoDriver* driver = (video::IVideoDriver*) scm_to_irr_pointer (video_driver);
- driver->drawVertexPrimitiveList (&s3d_vertices[0],
- vertex_count,
- &c_indices[0],
- index_count,
- scm_to_vertex_type (v_type),
- scm_to_primitive_type (p_type),
- video::EIT_32BIT);
- return SCM_UNSPECIFIED;
-}
-
-SCM
-IVideoDriver_endScene (SCM video_driver)
-{
- video::IVideoDriver* driver = (video::IVideoDriver*) scm_to_irr_pointer (video_driver);
- return scm_from_bool (driver->endScene ());
-}
-
-SCM
-IVideoDriver_getFPS (SCM video_driver)
-{
- video::IVideoDriver* driver = (video::IVideoDriver*) scm_to_irr_pointer (video_driver);
- return scm_from_int32 (driver->getFPS ());
-}
-
-SCM
-IVideoDriver_getName (SCM video_driver)
-{
- video::IVideoDriver* driver = (video::IVideoDriver*) scm_to_irr_pointer (video_driver);
- return scm_from_utf32_string ((scm_t_wchar*) driver->getName ());
-}
-
-SCM
-IVideoDriver_getTexture (SCM video_driver,
- SCM filename)
-{
- char* cfilename = scm_to_utf8_string (filename);
- video::IVideoDriver* driver = (video::IVideoDriver*) scm_to_irr_pointer (video_driver);
- video::ITexture* texture = driver->getTexture (cfilename);
- free (cfilename);
- return scm_from_irr_pointer ("<texture>", (void*) texture);
-}
-
-SCM
-IVideoDriver_setMaterial (SCM video_driver,
- SCM material)
-{
- video::IVideoDriver* driver = (video::IVideoDriver*) scm_to_irr_pointer (video_driver);
- driver->setMaterial (*((video::SMaterial*) scm_to_irr_pointer (material)));
- return SCM_UNSPECIFIED;
-}
-
-SCM
-IVideoDriver_setTransform (SCM video_driver,
- SCM state,
- SCM mat)
-{
- video::IVideoDriver* driver = (video::IVideoDriver*) scm_to_irr_pointer (video_driver);
- driver->setTransform (scm_to_transformation_state (state),
- scm_to_matrix4 (mat));
- return SCM_UNSPECIFIED;
-}
-
-
-void
-init_video_driver (void)
-{
- DEFINE_GSUBR ("IVideoDriver_beginScene", 6, 0, 0, IVideoDriver_beginScene);
- DEFINE_GSUBR ("IVideoDriver_drawVertexPrimitiveList", 5, 0, 1,
- IVideoDriver_drawVertexPrimitiveList);
- DEFINE_GSUBR ("IVideoDriver_endScene", 1, 0, 0, IVideoDriver_endScene);
- DEFINE_GSUBR ("IVideoDriver_getFPS", 1, 0, 0, IVideoDriver_getFPS);
- DEFINE_GSUBR ("IVideoDriver_getName", 1, 0, 0, IVideoDriver_getName);
- DEFINE_GSUBR ("IVideoDriver_getTexture", 2, 0, 0, IVideoDriver_getTexture);
- DEFINE_GSUBR ("IVideoDriver_setMaterial", 2, 0, 0, IVideoDriver_setMaterial);
- DEFINE_GSUBR ("IVideoDriver_setTransform", 3, 0, 0, IVideoDriver_setTransform);
-}
-
-video::E_TRANSFORMATION_STATE
-scm_to_transformation_state (SCM transformation_state)
-{
- char* state_name = scm_to_utf8_string (scm_symbol_to_string (transformation_state));
- video::E_TRANSFORMATION_STATE state;
-
- if (!strcmp (state_name, "view"))
- {
- state = video::ETS_VIEW;
- }
- else if (!strcmp (state_name, "world"))
- {
- state = video::ETS_WORLD;
- }
- else if (!strcmp (state_name, "projection"))
- {
- state = video::ETS_PROJECTION;
- }
- else if (!strcmp (state_name, "texture0"))
- {
- state = video::ETS_TEXTURE_0;
- }
- else if (!strcmp (state_name, "texture1"))
- {
- state = video::ETS_TEXTURE_1;
- }
- else if (!strcmp (state_name, "texture2"))
- {
- state = video::ETS_TEXTURE_2;
- }
- else if (!strcmp (state_name, "texture3"))
- {
- state = video::ETS_TEXTURE_3;
- }
- else
- {
- scm_error (scm_arg_type_key, NULL, "Wrong transformation state: ~S",
- scm_list_1 (transformation_state), scm_list_1 (transformation_state));
- }
-
- free (state_name);
- return state;
-}