# guile-irrlicht --- GNU Guile bindings for Irrlicht Engine
#
-# Copyright (C) 2020 Javier Sancho <jsf@jsancho.org>
+# Copyright (C) 2021 Javier Sancho <jsf@jsancho.org>
#
# This file is part of guile-irrlicht.
#
ACLOCAL_AMFLAGS = -I m4
-# C++ code
+# Swig wrapper
lib_LTLIBRARIES = libguile-irrlicht.la
-libguile_irrlicht_la_SOURCES = \
- src/animated-mesh.cpp \
- src/animated-mesh-md2.cpp \
- src/animated-mesh-scene-node.cpp \
- src/box3d.cpp \
- src/color.cpp \
- src/cursor-control.cpp \
- src/device.cpp \
- src/dimension2d.cpp \
- src/driver-types.cpp \
- src/event-receiver.cpp \
- src/file-archive.cpp \
- src/file-system.cpp \
- src/gui-element.cpp \
- src/gui-environment.cpp \
- src/gui-file-open-dialog.cpp \
- src/gui-in-out-fader.cpp \
- src/gui-listbox.cpp \
- src/gui-scrollbar.cpp \
- src/gui-skin.cpp \
- src/gui-static-text.cpp \
- src/gui-toolbar.cpp \
- src/guile-irrlicht.cpp \
- src/keycodes.cpp \
- src/material.cpp \
- src/material-flags.cpp \
- src/material-types.cpp \
- src/matrix4.cpp \
- src/position2d.cpp \
- src/primitive-types.cpp \
- src/rect.cpp \
- src/reference-counted.cpp \
- src/scene-manager.cpp \
- src/scene-node.cpp \
- src/timer.cpp \
- src/vector2d.cpp \
- src/vector3d.cpp \
- src/vertex3d.cpp \
- src/video-driver.cpp \
- src/wrapped.cpp
-
+BUILT_SOURCES = $(builddir)/irrlicht_wrap.cxx
+SWIG_FLAGS = -guile -scmstub -Linkage passive -proxy -emitslotaccessors
+$(builddir)/irrlicht_wrap.cxx: irrlicht.i
+ $(SWIG) $(SWIG_FLAGS) $(IRRLICHT_CFLAGS) -o $@ $<
+libguile_irrlicht_la_SOURCES = $(builddir)/irrlicht_wrap.cxx irrlicht.i
libguile_irrlicht_la_CPPFLAGS = @GUILE_CFLAGS@
libguile_irrlicht_la_LDFLAGS = -version-info 0:1 @GUILE_LIBS@
-nobase_include_HEADERS = \
- src/animated-mesh.h \
- src/animated-mesh-md2.h \
- src/animated-mesh-scene-node.h \
- src/box3d.h \
- src/color.h \
- src/cursor-control.h \
- src/device.h \
- src/dimension2d.h \
- src/driver-types.h \
- src/event-receiver.h \
- src/file-archive.h \
- src/file-system.h \
- src/gsubr.h \
- src/gui-element.h \
- src/gui-environment.h \
- src/gui-file-open-dialog.h \
- src/gui-in-out-fader.h \
- src/guile-irrlicht.h \
- src/gui-listbox.h \
- src/gui-scrollbar.h \
- src/gui-skin.h \
- src/gui-static-text.h \
- src/gui-toolbar.h \
- src/keycodes.h \
- src/material-flags.h \
- src/material.h \
- src/material-types.h \
- src/matrix4.h \
- src/position2d.h \
- src/primitive-types.h \
- src/rect.h \
- src/reference-counted.h \
- src/scene-manager.h \
- src/scene-node.h \
- src/timer.h \
- src/vector2d.h \
- src/vector3d.h \
- src/vertex3d.h \
- src/video-driver.h \
- src/wrapped.h
-
-nodist_noinst_SCRIPTS = pre-inst-env
-
# Guile code
GOBJECTS = $(SOURCES:%.scm=%.go)
moddir = @GUILE_SITE@
godir = @GUILE_SITE_CCACHE@
-SOURCES = \
- irrlicht.scm \
- irrlicht/base.scm \
- irrlicht/core.scm \
- irrlicht/device.scm \
- irrlicht/foreign.scm \
- irrlicht/gui.scm \
- irrlicht/io.scm \
- irrlicht/irr.scm \
- irrlicht/scene.scm \
- irrlicht/video.scm
+SOURCES = irrlicht.scm \
+ irrlicht-primitive.scm \
+ Swig/common.scm
+
+nodist_noinst_SCRIPTS = pre-inst-env
# Documentation
-info_TEXINFOS = doc/irrlicht.texi
+# info_TEXINFOS = doc/irrlicht.texi
-doc_guile_irrlicht_TEXINFOS = \
- doc/fdl.texi \
- doc/irrlicht.texi
+# doc_guile_irrlicht_TEXINFOS = \
+# doc/fdl.texi \
+# doc/irrlicht.texi