ACLOCAL_AMFLAGS = -I m4 lib_LTLIBRARIES = libguile-irrlicht.la libguile_irrlicht_la_SOURCES = \ src/animated-mesh.cpp \ src/animated-mesh-scene-node.cpp \ src/device.cpp \ src/dimension2d.cpp \ src/driver-types.cpp \ src/gui-element.cpp \ src/gui-environment.cpp \ src/gui-static-text.cpp \ src/guile-irrlicht.cpp \ src/material-flags.cpp \ src/rect.cpp \ src/reference-counted.cpp \ src/scene-manager.cpp \ src/scene-node.cpp \ src/vector3d.cpp \ src/video-driver.cpp \ src/wchar.cpp libguile_irrlicht_la_CPPFLAGS = @GUILE_CFLAGS@ libguile_irrlicht_la_LDFLAGS = \ -version-info 0:1 \ @GUILE_LIBS@