X-Git-Url: https://git.jsancho.org/?p=guile-assimp.git;a=blobdiff_plain;f=assimp%2Flow-level%2Fmaterial.scm;fp=assimp%2Flow-level%2Fmaterial.scm;h=0000000000000000000000000000000000000000;hp=2b3ade15d05ee94a0c5c5f4e110239ef1dfdd376;hb=ceafd0037f102ffbb2b902b6ccb0b9701f3ae1ba;hpb=1dc327bbc4a576fdc5c160325d86b5b32754139b diff --git a/assimp/low-level/material.scm b/assimp/low-level/material.scm deleted file mode 100644 index 2b3ade1..0000000 --- a/assimp/low-level/material.scm +++ /dev/null @@ -1,68 +0,0 @@ -;;; guile-assimp, foreign interface to libassimp -;;; Copyright (C) 2014 by Javier Sancho Fernandez -;;; -;;; This program is free software: you can redistribute it and/or modify -;;; it under the terms of the GNU General Public License as published by -;;; the Free Software Foundation, either version 3 of the License, or -;;; (at your option) any later version. -;;; -;;; This program is distributed in the hope that it will be useful, -;;; but WITHOUT ANY WARRANTY; without even the implied warranty of -;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -;;; GNU General Public License for more details. -;;; -;;; You should have received a copy of the GNU General Public License -;;; along with this program. If not, see . - - -(define-module (assimp low-level material) - #:use-module (assimp low-level) - #:use-module (assimp low-level types) - #:use-module (system foreign) - #:export (parse-aiMaterial - parse-aiMaterialProperty - ai-material-key - aiGetMaterialColor - aiGetMaterialFloatArray - aiGetMaterialIntegerArray)) - - -(define-struct-parser parse-aiMaterialProperty - (mKey aiString-type) - (mSemantic unsigned-int) - (mIndex unsigned-int) - (mDataLength unsigned-int) - (mType unsigned-int) - (mData '*)) - -(define-struct-parser parse-aiMaterial - (mProperties '*) - (mNumProperties unsigned-int) - (mNumAllocated unsigned-int)) - - -(define-enumeration - ai-material-key - (name '("?mat.name" 0 0)) - (twosided '("$mat.twosided" 0 0)) - (shading-model '("$mat.shadingm" 0 0)) - (enable-wireframe '("$mat.wireframe" 0 0)) - (blend-func '("$mat.blend" 0 0)) - (opacity '("$mat.opacity" 0 0)) - (bumpscaling '("$mat.bumpscaling" 0 0)) - (shininess '("$mat.shininess" 0 0)) - (reflectivity '("$mat.reflectivity" 0 0)) - (shininess-strength '("$mat.shinpercent" 0 0)) - (refracti '("$mat.refracti" 0 0)) - (color-diffuse '("$clr.diffuse" 0 0)) - (color-ambient '("$clr.ambient" 0 0)) - (color-specular '("$clr.specular" 0 0)) - (color-emissive '("$clr.emissive" 0 0)) - (color-transparent '("$clr.transparent" 0 0)) - (color-reflective '("$clr.reflective" 0 0)) - (global-background-image '("?bg.global" 0 0))) - - -(define-assimp-function (aiGetMaterialColor '* '* unsigned-int unsigned-int '*) -> int) -(define-assimp-function (aiGetMaterialFloatArray '* '* unsigned-int unsigned-int '* '*) -> int) -(define-assimp-function (aiGetMaterialIntegerArray '* '* unsigned-int unsigned-int '* '*) -> int)