From: Javier Sancho Date: Fri, 1 Jun 2012 17:21:31 +0000 (+0200) Subject: Sprite Sheets support. X-Git-Url: https://git.jsancho.org/?p=gacela.git;a=commitdiff_plain;h=b2c01ff8738cc7336195eee908d4e29495746446 Sprite Sheets support. --- diff --git a/src/video.scm b/src/video.scm index 3bb0947..11ce699 100644 --- a/src/video.scm +++ b/src/video.scm @@ -288,11 +288,14 @@ (define (get-texture-properties texture) `((width . ,(texture-w texture)) (height . ,(texture-h texture)))) -(define* (draw-texture texture #:optional (zoom 1)) +(define* (draw-texture texture #:key (zoom 1) (sprite '((0 0) (1 1)))) (cond (texture (let ((width (texture-w texture)) (height (texture-h texture))) - (draw-rectangle (* zoom width) (* zoom height) #:texture texture))))) + (draw-rectangle (* zoom width (- (caadr sprite) (caar sprite))) + (* zoom height (- (cadadr sprite) (cadar sprite))) + #:texture texture + #:texture-coord sprite))))) (define* (draw-line length #:optional color) (let ((l (/ length 2))) @@ -301,28 +304,29 @@ (else (draw (list 0 l) (list 0 (- l))))))) -(define* (draw-quad v1 v2 v3 v4 #:key texture color) +(define* (draw-quad v1 v2 v3 v4 #:key texture color (texture-coord '((0 0) (1 1)))) (cond (texture (progn-textures (glBindTexture GL_TEXTURE_2D texture) (begin-draw 4) - (draw-vertex v1 #:texture-coord '(0 0)) - (draw-vertex v2 #:texture-coord '(1 0)) - (draw-vertex v3 #:texture-coord '(1 1)) - (draw-vertex v4 #:texture-coord '(0 1)) + (draw-vertex v1 #:texture-coord (car texture-coord)) + (draw-vertex v2 #:texture-coord (list (caadr texture-coord) (cadar texture-coord))) + (draw-vertex v3 #:texture-coord (cadr texture-coord)) + (draw-vertex v4 #:texture-coord (list (caar texture-coord) (cadadr texture-coord))) (glEnd))) (color (with-color color (draw v1 v2 v3 v4))) (else (draw v1 v2 v3 v4)))) -(define* (draw-rectangle width height #:key texture color) +(define* (draw-rectangle width height #:key texture color texture-coord) (let ((w (/ width 2)) (h (/ height 2))) (draw-quad (list (- w) h 0) (list w h 0) (list w (- h) 0) (list (- w) (- h) 0) #:texture texture + #:texture-coord texture-coord #:color color))) (define* (draw-square #:key (size 1) texture color)