X-Git-Url: https://git.jsancho.org/?p=dungeon-master.git;a=blobdiff_plain;f=src%2Fmods.cpp;h=7b9115e6320618ce749112f79ec9a15203e2c8a5;hp=06a5b2fc67244e76eeda8296fb355410165ac159;hb=4fce641cc077d18f972e250d2fe3be5067618127;hpb=602500ffe32004dc0437ed55ac2d25ec69fc9e25 diff --git a/src/mods.cpp b/src/mods.cpp index 06a5b2f..7b9115e 100644 --- a/src/mods.cpp +++ b/src/mods.cpp @@ -16,56 +16,74 @@ */ #include -#include #include #include "generators.h" #include "mods.h" #include "paths.h" - -SCM register_scene_generator(SCM name, SCM type, SCM proc) +SCM +register_scene_generator (SCM name, + SCM type, + SCM proc) { - SceneGenerator generator {scm_to_locale_string(name), scm_to_locale_string(type), proc }; - register_generator(generator); - printf ("Register: %s (%s)\n", generator.name.c_str(), generator.type.c_str()); - scm_call_1(proc, scm_from_int(-1)); + SceneGenerator* generator = + register_generator (scm_to_utf8_string (name), + scm_to_utf8_string (scm_symbol_to_string (type)), + proc); + printf ("Register: %s (%s)\n", generator->name, generator->type); + scm_call_1 (generator->proc, scm_from_int (-1)); return SCM_UNSPECIFIED; } -void init_dungeon_master_module(void *unused) +void +init_dungeon_master_module (void *unused) +{ + scm_c_define_gsubr ("register-scene-generator", 3, 0, 0, (scm_t_subr) register_scene_generator); + scm_c_export ("register-scene-generator", NULL); +} + +void +scm_init_dungeon_master_module () { - scm_c_define_gsubr("register-scene-generator", 3, 0, 0, (scm_t_subr)register_scene_generator); - scm_c_export("register-scene-generator", NULL); + scm_c_define_module ("dungeon-master", init_dungeon_master_module, NULL); } -void scm_init_dungeon_master_module() +void +add_to_load_path (std::string path) { - scm_c_define_module("dungeon-master", init_dungeon_master_module, NULL); + // Add path to %load-path variable, needed for mods structured like modules + std::string exp = "(add-to-load-path \"" + path + "\")"; + scm_c_eval_string (exp.c_str ()); } -void load_mods() +void +load_dmaster_mods () { - scm_init_guile(); - scm_init_dungeon_master_module(); + scm_init_guile (); + scm_init_dungeon_master_module (); - std::set paths = get_dm_paths(); + std::set paths = get_dmaster_paths (); DIR* mods_dir; struct dirent* mod; std::string mods_path, mod_main; - for (const std::string &path : paths) { - mods_path = path + DIR_DELIM + "mods"; - mods_dir = opendir(mods_path.c_str()); - if (mods_dir != NULL) { - while (mod = readdir(mods_dir)) { - if (strcmp(mod->d_name, ".") != 0 && strcmp(mod->d_name, "..") != 0) { - mod_main = mods_path + DIR_DELIM + mod->d_name + DIR_DELIM + "main.scm"; - scm_primitive_load(scm_from_locale_string(mod_main.c_str())); - } - } + for (const std::string &path : paths) + { + mods_path = path + PATH_DELIM + "mods"; + add_to_load_path (mods_path); + mods_dir = opendir (mods_path.c_str ()); + if (mods_dir != NULL) + { + while (mod = readdir (mods_dir)) + { + if (strstr (mod->d_name, ".scm") != NULL) { + mod_main = mods_path + PATH_DELIM + mod->d_name; + scm_primitive_load (scm_from_locale_string (mod_main.c_str ())); + } + } + } + closedir (mods_dir); } - closedir(mods_dir); - } }