+/* Dungeon Master --- Adventure generator for GNU Guile
+ Copyright © 2019 Javier Sancho <jsf@jsancho.org>
+
+ Dungeon Master is free software; you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ Dungeon Master is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with Haunt. If not, see <http://www.gnu.org/licenses/>.
+*/
+
#include <irrlicht/irrlicht.h>
-#include "mods.h"
+#include "paths.h"
+
+#include <iostream>
using namespace irr;
using namespace core;
int main()
{
- load_mods();
-
+ std::set<std::string> paths = get_data_paths();
+ for (std::set<std::string>::iterator it=paths.begin(); it!=paths.end(); it++)
+ std::cout << *it << std::endl;
IrrlichtDevice* device =
createDevice(EDT_OPENGL,
dimension2d<u32>(640, 480), 16,