#include <libguile.h>
-struct SceneGenerator
+typedef struct
{
- std::string name;
- std::string type;
+ char* name;
+ char* type;
SCM proc;
-};
+} SceneGenerator;
-int register_generator (SceneGenerator generator);
+SceneGenerator*
+register_generator (char* name,
+ char* type,
+ SCM proc);