From: Javier Sancho Date: Mon, 14 Oct 2019 10:00:13 +0000 (+0200) Subject: HelloWorld example X-Git-Url: https://git.jsancho.org/?p=c-irrlicht.git;a=commitdiff_plain;h=0d3e84eba285627660b03f01da11e197138004f3 HelloWorld example --- diff --git a/examples/01.HelloWorld.c b/examples/01.HelloWorld.c new file mode 100644 index 0000000..6027d54 --- /dev/null +++ b/examples/01.HelloWorld.c @@ -0,0 +1,90 @@ +/* c-irrlicht --- C bindings for Irrlicht Engine + + Copyright (C) 2019 Javier Sancho + + This file is part of c-irrlicht. + + c-irrlicht is free software; you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as + published by the Free Software Foundation; either version 3 of the + License, or (at your option) any later version. + + c-irrlicht is distributed in the hope that it will be useful, but + WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with guile-irrlicht. If not, see + . +*/ + +#include +#include + +int main() +{ + // create irrlicht window + irr_core_dimension2d_u32 windowSize = {640, 480}; + irr_IrrlichtDevice *device = + irr_createDevice(irr_video_EDT_SOFTWARE, &windowSize, 16, + 0, 0, 0); + + if (!device) + { + return 1; + } + + // set window caption + irr_IrrlichtDevice_setWindowCaption(device, "Hello World! - Irrlicht Engine Demo"); + + // instances for doing things + irr_video_IVideoDriver* driver = irr_IrrlichtDevice_getVideoDriver(device); + irr_scene_ISceneManager* smgr = irr_IrrlichtDevice_getSceneManager(device); + irr_gui_IGUIEnvironment* guienv = irr_IrrlichtDevice_getGUIEnvironment(device); + + // add a static text + irr_core_rect_s32 box = {10, 10, 260, 22}; + irr_gui_IGUIEnvironment_addStaticText(guienv, + "Hello World! This is the Irrlicht Software renderer!", + &box, 1, 1, NULL, -1, 0); + + // load a quake2 mesh + irr_scene_IAnimatedMesh* mesh = irr_scene_ISceneManager_getMesh(smgr, "media/sydney.md2"); + if (!mesh) + { + irr_IrrlichtDevice_drop(device); + return 1; + } + irr_scene_IAnimatedMeshSceneNode* node = + irr_scene_ISceneManager_addAnimatedMeshSceneNode(smgr, mesh, NULL, -1, + NULL, NULL, NULL, 0); + + if (node) + { + irr_scene_IAnimatedMeshSceneNode_setMaterialFlag(node, irr_video_EMF_LIGHTING, 0); + irr_scene_IAnimatedMeshSceneNode_setMD2Animation(node, irr_scene_EMAT_STAND); + irr_video_ITexture* texture = irr_video_IVideoDriver_getTexture(driver, + "media/sydney.bmp"); + irr_scene_IAnimatedMeshSceneNode_setMaterialTexture(node, 0, texture); + } + + // camera + irr_core_vector3df position = {0, 30, -40}; + irr_core_vector3df lookat = {0, 5, 0}; + irr_scene_ISceneManager_addCameraSceneNode(smgr, NULL, &position, &lookat, + -1, 1); + + // loop + irr_video_SColor bgcolor = {255, 100, 101, 140}; + while (irr_IrrlichtDevice_run(device)) + { + irr_video_IVideoDriver_beginScene(driver, 1, 1, &bgcolor, NULL, NULL); + irr_gui_IGUIEnvironment_drawAll(guienv); + irr_scene_ISceneManager_drawAll(smgr); + irr_video_IVideoDriver_endScene(driver); + } + + irr_IrrlichtDevice_drop(device); + return 0; +} diff --git a/examples/media/sydney.bmp b/examples/media/sydney.bmp new file mode 100644 index 0000000..2f14a5a Binary files /dev/null and b/examples/media/sydney.bmp differ diff --git a/examples/media/sydney.md2 b/examples/media/sydney.md2 new file mode 100644 index 0000000..7d3521d Binary files /dev/null and b/examples/media/sydney.md2 differ