X-Git-Url: https://git.jsancho.org/?p=c-irrlicht.git;a=blobdiff_plain;f=include%2Fvector2d.h;fp=include%2Fvector2d.h;h=b3ae14921cbfdad20af5e4543b5d378352164e95;hp=0000000000000000000000000000000000000000;hb=8d84fb35562071d38c50f6d78880aa3cb626c0fc;hpb=0f5922af37242ffe33f1b83f5bdfff79639b5d5a diff --git a/include/vector2d.h b/include/vector2d.h new file mode 100644 index 0000000..b3ae149 --- /dev/null +++ b/include/vector2d.h @@ -0,0 +1,31 @@ +/* c-irrlicht --- C bindings for Irrlicht Engine + + Copyright (C) 2019 Javier Sancho + + This file is part of c-irrlicht. + + c-irrlicht is free software; you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as + published by the Free Software Foundation; either version 3 of the + License, or (at your option) any later version. + + c-irrlicht is distributed in the hope that it will be useful, but + WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with guile-irrlicht. If not, see + . +*/ + +#ifndef __C_IRR_VECTOR_2D_H_INCLUDED__ +#define __C_IRR_VECTOR_2D_H_INCLUDED__ + +typedef struct +{ + float x; + float y; +} irr_core_vector2df; + +#endif