X-Git-Url: https://git.jsancho.org/?p=c-irrlicht.git;a=blobdiff_plain;f=include%2FSMaterialLayer.h;fp=include%2FSMaterialLayer.h;h=5c60401f5714032cf991156c164dd99430f25874;hp=0000000000000000000000000000000000000000;hb=75c3ceb26453f2b265c3eabdd7518d26abfeed1c;hpb=9794edd155faec29e41294c55dece45a116a3b8c diff --git a/include/SMaterialLayer.h b/include/SMaterialLayer.h new file mode 100644 index 0000000..5c60401 --- /dev/null +++ b/include/SMaterialLayer.h @@ -0,0 +1,45 @@ +/* c-irrlicht --- C bindings for Irrlicht Engine + + Copyright (C) 2019 Javier Sancho + + This file is part of c-irrlicht. + + c-irrlicht is free software; you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as + published by the Free Software Foundation; either version 3 of the + License, or (at your option) any later version. + + c-irrlicht is distributed in the hope that it will be useful, but + WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with guile-irrlicht. If not, see + . +*/ + +#ifndef __C_IRR_S_MATERIAL_LAYER_H_INCLUDED__ +#define __C_IRR_S_MATERIAL_LAYER_H_INCLUDED__ + +#include +#include +#include "ITexture.h" +#include "matrix4.h" + +typedef struct +{ + irr_video_ITexture* texture; + uint8_t textureWrapU; + uint8_t textureWrapV; + bool bilinearFilter; + bool trilinearFilter; + uint8_t anisotropicFilter; + int8_t LODBias; + // private + // Do not access to these elements + irr_core_matrix4* matrixAllocator; + irr_core_matrix4* textureMatrix; +} irr_video_SMaterialLayer; + +#endif