X-Git-Url: https://git.jsancho.org/?p=c-irrlicht.git;a=blobdiff_plain;f=include%2FISceneManager.h;h=d3ee3aeb01b1fb09361f7c223ad06c59894ed940;hp=728c60753d635068236ce388044cd907699795ca;hb=29e2baf09b55c8d338ddd68a7b79586945675710;hpb=3b8ff07b2c13c111e2b9eebaeaf64c7b17b29019 diff --git a/include/ISceneManager.h b/include/ISceneManager.h index 728c607..d3ee3ae 100644 --- a/include/ISceneManager.h +++ b/include/ISceneManager.h @@ -23,6 +23,7 @@ #define __C_SCENE_MANAGER_H_INCLUDED__ #include "IAnimatedMeshSceneNode.h" +#include "ICameraSceneNode.h" #include "vector3d.h" typedef void irr_scene_IAnimatedMesh; @@ -43,6 +44,14 @@ extern "C" { irr_core_vector3df* scale, bool alsoAddIfMeshPointerZero); + irr_scene_ICameraSceneNode* + addCameraSceneNode(irr_scene_ISceneManager* smgr, + irr_scene_ISceneNode* parent, + irr_core_vector3df* position, + irr_core_vector3df* lookat, + int32_t id, + bool makeActive); + irr_scene_IAnimatedMesh* irr_scene_ISceneManager_getMesh(irr_scene_ISceneManager* smgr, const char* filename);