X-Git-Url: https://git.jsancho.org/?p=c-irrlicht.git;a=blobdiff_plain;f=include%2FIAnimatedMeshSceneNode.h;h=27f2f5deae6151ddbb5a8bb2fe87200c477a07ba;hp=34c3dc77743b5e02d319f53ef6ce66f2edd9d13a;hb=b226e30a662f768934061c7cb0fefc5f31d3b71f;hpb=ae7fc2605ca37645b106c8f35400a16d06dba69d diff --git a/include/IAnimatedMeshSceneNode.h b/include/IAnimatedMeshSceneNode.h index 34c3dc7..27f2f5d 100644 --- a/include/IAnimatedMeshSceneNode.h +++ b/include/IAnimatedMeshSceneNode.h @@ -35,14 +35,14 @@ extern "C" { void irr_scene_IAnimatedMeshSceneNode_setMaterialFlag(irr_scene_IAnimatedMeshSceneNode* node, irr_video_E_MATERIAL_FLAG flag, - bool newvalue); + int newvalue); void irr_scene_IAnimatedMeshSceneNode_setMaterialTexture(irr_scene_IAnimatedMeshSceneNode* node, - u_int32_t textureLayer, + unsigned int textureLayer, irr_video_ITexture* texture); - bool + int irr_scene_IAnimatedMeshSceneNode_setMD2Animation(irr_scene_IAnimatedMeshSceneNode* node, irr_scene_EMD2_ANIMATION_TYPE anim);