From f1a4df54c4bdc7d2f180ca9492610c08e0d84046 Mon Sep 17 00:00:00 2001 From: Alexander Monakov Date: Mon, 27 Dec 2010 01:26:42 +0300 Subject: [PATCH] Move bonusnum too --- Source/Awards.cpp | 2 ++ Source/Globals.cpp | 2 -- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Awards.cpp b/Source/Awards.cpp index 8640bdf..be967c5 100644 --- a/Source/Awards.cpp +++ b/Source/Awards.cpp @@ -28,6 +28,8 @@ float bonusvalue; float bonustotal; float startbonustotal; float bonustime; +float bonusnum[100]; + // FIXME: make these per-player float damagetaken; diff --git a/Source/Globals.cpp b/Source/Globals.cpp index 20a5452..30065b4 100644 --- a/Source/Globals.cpp +++ b/Source/Globals.cpp @@ -199,8 +199,6 @@ float skyboxlightr = 0; float skyboxlightg = 0; float skyboxlightb = 0; -float bonusnum[100] = {0}; - int hostile = 0; float hostiletime = 0; -- 2.39.2