From c2771be74a6564012fe0e4493322fa007af2af1a Mon Sep 17 00:00:00 2001 From: jsancho Date: Wed, 9 Sep 2009 15:57:31 +0000 Subject: [PATCH] --- gacela.lisp | 7 +++++++ gacela_draw.lisp | 27 ++++++++++++++------------- gacela_tetris.lisp | 2 +- 3 files changed, 22 insertions(+), 14 deletions(-) diff --git a/gacela.lisp b/gacela.lisp index 140f0ed..df3fe36 100644 --- a/gacela.lisp +++ b/gacela.lisp @@ -98,6 +98,13 @@ (glHint GL_PERSPECTIVE_CORRECTION_HINT GL_NICEST) t) +(defmacro progn-textures (&body code) + `(progn + (init-video-mode) + (glEnable GL_TEXTURE_2D) + ,@code + (glDisable GL_TEXTURE_2D))) + (defun init-textures () (init-video-mode) (glEnable GL_TEXTURE_2D)) diff --git a/gacela_draw.lisp b/gacela_draw.lisp index 2e9ddba..67a3dde 100644 --- a/gacela_draw.lisp +++ b/gacela_draw.lisp @@ -68,23 +68,23 @@ (cond ((/= zoomed-image 0) (values zoomed-image width height)))))))))) (defun load-texture (filename &optional (min-filter GL_LINEAR) (mag-filter GL_LINEAR)) - (init-textures) - (init-video-mode) - (multiple-value-bind - (image real-w real-h) (load-image-for-texture filename) +; (init-textures) +; (init-video-mode) + (progn-textures + (multiple-value-bind + (image real-w real-h) (load-image-for-texture filename) (cond (image (let ((width (surface-w image)) (height (surface-h image)) (byteorder (if (= (SDL_ByteOrder) SDL_LIL_ENDIAN) (if (= (surface-format-BytesPerPixel image) 3) GL_BGR GL_BGRA) (if (= (surface-format-BytesPerPixel image) 3) GL_RGB GL_RGBA))) - (texture (car (glGenTextures 1)))) (glBindTexture GL_TEXTURE_2D texture) (glTexImage2D GL_TEXTURE_2D 0 3 width height 0 byteorder GL_UNSIGNED_BYTE (surface-pixels image)) (glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MIN_FILTER min-filter) (glTexParameteri GL_TEXTURE_2D GL_TEXTURE_MAG_FILTER mag-filter) (SDL_FreeSurface image) - (values texture real-w real-h)))))) + (values texture real-w real-h))))))) (defun draw-image-function (filename) (multiple-value-bind @@ -94,13 +94,14 @@ (draw-rectangle (* f width) (* f height) :texture texture)))))) (defun draw-quad (v1 v2 v3 v4 &key texture color) - (cond (texture (glBindTexture GL_TEXTURE_2D texture) - (begin-draw 4) - (draw-vertex v1 :texture-coord '(0 0)) - (draw-vertex v2 :texture-coord '(1 0)) - (draw-vertex v3 :texture-coord '(1 1)) - (draw-vertex v4 :texture-coord '(0 1)) - (glEnd)) + (cond (texture (progn-textures + (glBindTexture GL_TEXTURE_2D texture) + (begin-draw 4) + (draw-vertex v1 :texture-coord '(0 0)) + (draw-vertex v2 :texture-coord '(1 0)) + (draw-vertex v3 :texture-coord '(1 1)) + (draw-vertex v4 :texture-coord '(0 1)) + (glEnd))) (t (cond (color (draw-color color))) (draw v1 v2 v3 v4)))) diff --git a/gacela_tetris.lisp b/gacela_tetris.lisp index d6bf14a..95268fc 100644 --- a/gacela_tetris.lisp +++ b/gacela_tetris.lisp @@ -1,6 +1,6 @@ (in-package :gacela) -(setq *frames-per-second* 15) +(set-frames-per-second 15) (defun tetramine-i () (let ((color '(1 0 0))) -- 2.39.2