From bfbec1fc01aa8ef6f3e4a6ed63b51a0605df3c79 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Sat, 31 Oct 2009 15:26:16 -0400 Subject: [PATCH] More problems with Apple's compiler. --- Source/Game.h | 2 +- Source/GameDraw.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Game.h b/Source/Game.h index d5978de..fd95830 100644 --- a/Source/Game.h +++ b/Source/Game.h @@ -223,7 +223,7 @@ public: void LoadingScreen(); void FadeLoadingScreen(float howmuch); void Dispose(); - int DrawGLScene(GLvoid); + int DrawGLScene(void); void Tick(); void TickOnce(); void TickOnceAfter(); diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index 967fe68..c38e552 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -189,7 +189,7 @@ long long Game::MD5_string (char *string){ //return 1111111111111111; } -int Game::DrawGLScene(GLvoid) +int Game::DrawGLScene(void) { static float texcoordwidth,texcoordheight; static float texviewwidth, texviewheight; -- 2.39.2