From 93655ae0d1feb1cdd292c952d89a992f1de0c073 Mon Sep 17 00:00:00 2001
From: Javier Sancho <jsf@jsancho.org>
Date: Sat, 16 May 2020 16:55:11 +0200
Subject: [PATCH] add-custom-scene-node!

---
 irrlicht.scm       |  1 +
 irrlicht/scene.scm | 17 ++++++++++++++++-
 2 files changed, 17 insertions(+), 1 deletion(-)

diff --git a/irrlicht.scm b/irrlicht.scm
index 87e029c..8f32501 100644
--- a/irrlicht.scm
+++ b/irrlicht.scm
@@ -32,6 +32,7 @@
   #:re-export (add-animated-mesh-scene-node!
                add-camera-scene-node!
                add-camera-scene-node-fps!
+               add-custom-scene-node!
                add-file-archive!
                add-internal-point!
                add-octree-scene-node!
diff --git a/irrlicht/scene.scm b/irrlicht/scene.scm
index 260bf9b..2fb2f8f 100644
--- a/irrlicht/scene.scm
+++ b/irrlicht/scene.scm
@@ -108,6 +108,21 @@
                                #:jump-speed jump-speed #:invert-mouse invert-mouse
                                #:make-active make-active)))))
 
+(define-method (add-custom-scene-node! (scene-manager <scene-manager>) proc-render
+                                       proc-get-bounding-box  proc-get-material-count
+                                       proc-get-material . rest)
+  (let-keywords rest #f
+        ((parent (make <scene-node>))
+         (id -1)
+         (position '(0 0 0))
+         (rotation '(0 0 0))
+         (scale '(1 1 1)))
+    (let ((addCustomSceneNode (get-irrlicht-proc "addCustomSceneNode" scene-manager parent)))
+      (make <scene-node>
+        #:irr-pointer
+        (addCustomSceneNode scene-manager proc-render proc-get-bounding-box proc-get-material-count
+                            proc-get-material parent id position rotation scale)))))
+
 (define-method (add-octree-scene-node! (scene-manager <scene-manager>)
                                        (mesh <animated-mesh>)
                                        . rest)
@@ -148,7 +163,7 @@
      filename)))
 
 (export <scene-manager> add-animated-mesh-scene-node! add-camera-scene-node!
-        add-camera-scene-node-fps! add-octree-scene-node! draw-all get-mesh)
+        add-camera-scene-node-fps! add-custom-scene-node! add-octree-scene-node! draw-all get-mesh)
 
 
 ;; ISceneNode
-- 
2.39.5