From 5ab18eba3207c6c878cffc994ee9bd2546757687 Mon Sep 17 00:00:00 2001 From: Alexander Monakov Date: Mon, 2 May 2011 12:26:20 +0400 Subject: [PATCH] Add missing prototypes --- Source/glstubs.h | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Source/glstubs.h b/Source/glstubs.h index e11ca0d..87d0863 100644 --- a/Source/glstubs.h +++ b/Source/glstubs.h @@ -88,6 +88,10 @@ GL_FUNC(void,glVertexPointer,(GLint size, GLenum type, GLsizei stride, const GLv GL_FUNC(void,glViewport,(GLint x, GLint y, GLsizei width, GLsizei height),(x,y,width,height),) GL_FUNC(void,glLockArraysEXT,(GLint first, GLsizei count),(first,count),) GL_FUNC(void,glUnlockArraysEXT,(void),(),) +GL_FUNC(void,glStencilFunc,(GLenum func, GLint ref, GLuint mask),(func,ref,mask),) +GL_FUNC(void,glStencilOp,(GLenum fail, GLenum zfail, GLenum zpass),(fail,zfail,zpass),) +GL_FUNC(void,glClearStencil,(GLint s),(s),) +GL_FUNC(void,glLineWidth,(GLfloat width),(width),) // stuff GLU needs... GL_FUNC(void,glGetIntegerv,(GLenum pname, GLint *params),(pname,params),) -- 2.39.2