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Javier Sancho [Sat, 12 Oct 2019 19:03:42 +0000 (21:03 +0200)]
IAnimatedMeshSceneNode
Javier Sancho [Sat, 12 Oct 2019 16:08:44 +0000 (18:08 +0200)]
ISceneNode
Javier Sancho [Sat, 12 Oct 2019 10:32:52 +0000 (12:32 +0200)]
Scene manager
Javier Sancho [Tue, 8 Oct 2019 10:24:49 +0000 (12:24 +0200)]
Source rect for begin scene can be NULL
Javier Sancho [Tue, 8 Oct 2019 08:10:35 +0000 (10:10 +0200)]
Fix name
Javier Sancho [Tue, 8 Oct 2019 07:46:11 +0000 (09:46 +0200)]
Draw GUI elements
Javier Sancho [Mon, 7 Oct 2019 18:11:01 +0000 (20:11 +0200)]
Begin and end scene
Javier Sancho [Mon, 7 Oct 2019 08:25:26 +0000 (10:25 +0200)]
Some GUI functions
Javier Sancho [Sat, 5 Oct 2019 16:46:38 +0000 (18:46 +0200)]
Wide char is longer than one byte
Javier Sancho [Fri, 4 Oct 2019 15:50:04 +0000 (17:50 +0200)]
run and drop device
Javier Sancho [Fri, 4 Oct 2019 15:05:02 +0000 (17:05 +0200)]
setWindowCaption
Javier Sancho [Thu, 3 Oct 2019 11:31:18 +0000 (13:31 +0200)]
getSceneManager
Javier Sancho [Thu, 3 Oct 2019 10:59:12 +0000 (12:59 +0200)]
getVideoDriver
Javier Sancho [Thu, 3 Oct 2019 10:00:45 +0000 (12:00 +0200)]
Return pointer to device
Javier Sancho [Thu, 3 Oct 2019 08:30:59 +0000 (10:30 +0200)]
More params
Javier Sancho [Wed, 2 Oct 2019 15:16:07 +0000 (17:16 +0200)]
Use pointer to struct
Javier Sancho [Wed, 2 Oct 2019 14:39:30 +0000 (16:39 +0200)]
Window size for createDevice
Javier Sancho [Mon, 30 Sep 2019 17:13:36 +0000 (19:13 +0200)]
LGPLv3 license
Javier Sancho [Mon, 23 Sep 2019 08:33:13 +0000 (10:33 +0200)]
Initial commit