2011-05-29 |
sf17k | cleanup, renamed rotations to yaw/pitch |
tree | commitdiff |
2011-05-29 |
sf17k | add include guard to Texture.h |
tree | commitdiff |
2011-05-29 |
sf17k | major refactor of menu system, part 2 |
tree | commitdiff |
2011-05-29 |
sf17k | convert Game class to namespace |
tree | commitdiff |
2011-05-29 |
sf17k | minor changes in menu system |
tree | commitdiff |
2011-05-26 |
sf17k | major refactor of menu system, part 1 |
tree | commitdiff |
2011-05-20 |
Côme BERNIGAUD | merge |
tree | commitdiff |
2011-05-20 |
Côme BERNIGAUD | supressed a done TODO |
tree | commitdiff |
2011-05-19 |
sf17k | fixed menu clicks carrying over |
tree | commitdiff |
2011-05-19 |
Alexander Monakov | Merge with p/lugaru |
tree | commitdiff |
2011-05-18 |
Côme BERNIGAUD | Some refactor about Person class. |
tree | commitdiff |
2011-05-18 |
Côme BERNIGAUD | bugfix about the console |
tree | commitdiff |
2011-05-18 |
Côme BERNIGAUD | fixed some unwanted debug output |
tree | commitdiff |
2011-05-18 |
Côme BERNIGAUD | console commands works again. |
tree | commitdiff |
2011-05-18 |
Côme BERNIGAUD | The console key is now easy to configure. (the option... |
tree | commitdiff |
2011-05-18 |
Côme BERNIGAUD | adding missing source files |
tree | commitdiff |
2011-05-17 |
Côme BERNIGAUD | Refactor of the texture system |
tree | commitdiff |
2011-05-16 |
Côme BERNIGAUD | renaming some maps to be coherent. |
tree | commitdiff |
2011-05-16 |
Côme BERNIGAUD | bugfix about weapons |
tree | commitdiff |
2011-05-15 |
Côme BERNIGAUD | bug fix about pause menu |
tree | commitdiff |
2011-05-14 |
Côme BERNIGAUD | A lot of clean up in MenuDraw. |
tree | commitdiff |
2011-05-14 |
Côme BERNIGAUD | cleanup of campaign levels handling. |
tree | commitdiff |
2011-05-14 |
Côme BERNIGAUD | little cleanup about campaign level handling |
tree | commitdiff |
2011-05-13 |
Côme BERNIGAUD | bugfix (world texture was messed when fullscreen/window... |
tree | commitdiff |
2011-05-13 |
Côme BERNIGAUD | Some cleans, fullscreen is back if "--windowed" isn... |
tree | commitdiff |
2011-05-13 |
Côme BERNIGAUD | some small cleanups |
tree | commitdiff |
2011-05-13 |
Côme BERNIGAUD | bug fix from weapon clean up |
tree | commitdiff |
2011-05-13 |
Côme BERNIGAUD | Weapon clean up. |
tree | commitdiff |
2011-05-13 |
Côme BERNIGAUD | bug fix in the campaign screen (lines on the map were... |
tree | commitdiff |
2011-05-12 |
Côme BERNIGAUD | merge |
tree | commitdiff |
2011-05-12 |
Côme BERNIGAUD | removing a debug cout |
tree | commitdiff |
2011-05-12 |
Côme BERNIGAUD | Some bug fixes. Now the game remember which campaign... |
tree | commitdiff |
2011-05-12 |
Côme BERNIGAUD | I had added the wrong maps, not it works better |
tree | commitdiff |
2011-05-11 |
Côme BERNIGAUD | Adding the temple campaign so we can test multiple... |
tree | commitdiff |
2011-05-11 |
Côme BERNIGAUD | The game now supports multiple campaigns! |
tree | commitdiff |
2011-05-11 |
Côme BERNIGAUD | No more black background for the map, some little cleanup |
tree | commitdiff |
2011-05-11 |
Côme BERNIGAUD | Problem fixed (LoadCampaign added when going back to... |
tree | commitdiff |
2011-05-11 |
Côme BERNIGAUD | almost nothing |
tree | commitdiff |
2011-05-11 |
Côme BERNIGAUD | clean ups, and now campaignProgess is well initialized... |
tree | commitdiff |
2011-05-11 |
sf17k | campaign bug fixes |
tree | commitdiff |
2011-05-10 |
Côme BERNIGAUD | first modifications in order to support multiple campaign. |
tree | commitdiff |
2011-05-10 |
Côme BERNIGAUD | some more unused variables cleanup |
tree | commitdiff |
2011-05-10 |
sf17k | merge |
tree | commitdiff |
2011-05-10 |
sf17k | removed unused menu animation code |
tree | commitdiff |
2011-05-10 |
Côme BERNIGAUD | no more 5000 int array, a nice vector instead. |
tree | commitdiff |
2011-05-10 |
Côme BERNIGAUD | some more cleans thanks to cppcheck |
tree | commitdiff |
2011-05-10 |
Côme BERNIGAUD | Some cleans, some duplicated code corrected. |
tree | commitdiff |
2011-05-10 |
Côme BERNIGAUD | some cleanup |
tree | commitdiff |
2011-05-10 |
Côme BERNIGAUD | Some reorganization of MenuTick. |
tree | commitdiff |
2011-05-10 |
Côme BERNIGAUD | Some clean up in the menu system and the drawing menu... |
tree | commitdiff |
2011-05-10 |
sf17k | rename music1, music2, music3 |
tree | commitdiff |
2011-05-10 |
sf17k | menu cleanup |
tree | commitdiff |
2011-05-05 |
Alexander Monakov | Obtain float max value from std::numeric_limits |
tree | commitdiff |
2011-05-04 |
Alexander Monakov | Guard SDL_GL_SWAP_CONTROL by version check |
tree | commitdiff |
2011-05-02 |
Alexander Monakov | Set swap interval via SDL, enable by default |
tree | commitdiff |
2011-05-02 |
Alexander Monakov | Do not link against OpenGL library |
tree | commitdiff |
2011-05-02 |
Alexander Monakov | Add missing prototypes |
tree | commitdiff |
2011-02-22 |
Côme BERNIGAUD | Bug fixed (we couldn't access to account menu) |
tree | commitdiff |
2011-02-14 |
Côme BERNIGAUD | noaccount crash corrected |
tree | commitdiff |
2011-02-14 |
Côme BERNIGAUD | Little fix in Account.cpp |
tree | commitdiff |
2011-02-14 |
Côme BERNIGAUD | optimizing LoadLevel(int which) |
tree | commitdiff |
2011-05-09 |
sf17k | merge |
tree | commitdiff |
2011-05-07 |
sf17k | fixed menu clicks carrying over |
tree | commitdiff |
2011-05-07 |
sf17k | improved text input handling |
tree | commitdiff |
2011-05-07 |
sf17k | fix a couple bugs introduced in cleanup |
tree | commitdiff |
2011-05-07 |
sf17k | toggle fullscreen with alt+enter |
tree | commitdiff |
2011-05-06 |
sf17k | beginnings of windowed mode support |
tree | commitdiff |
2011-05-06 |
sf17k | cleanup |
tree | commitdiff |
2011-05-04 |
sf17k | MAJOR cleanup |
tree | commitdiff |
2011-05-04 |
sf17k | update, remove config files |
tree | commitdiff |
2011-02-05 |
David Rosen | Users file saved in write directory |
tree | commitdiff |
2011-01-07 |
Alexander Monakov | Remove terraindetail (== 1 anyway) |
tree | commitdiff |
2011-01-07 |
Alexander Monakov | Map loading cleanup |
tree | commitdiff |
2011-01-07 |
Alexander Monakov | Minor Loadlevel cleanup |
tree | commitdiff |
2011-01-07 |
Alexander Monakov | Squash one remaining registration tidbit |
tree | commitdiff |
2011-01-07 |
Alexander Monakov | Minor SkyBox cleanup |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | Remove Constants.h |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | Move map/waypoint/pose types to Game.h |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | Move dialogue stuff to Game.{cpp,h} |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | Simplify dialogue handling |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | Migrate some more definitions from Constants.h |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | Remove unused definitions from Constants.h |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | Migrate some more definitions from Constants.h |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | Migrate some more definitions from Constants.h |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | Migrate some definitions from Constants.h |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | Remove some extra declarations of "channels" |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | Introduce pause_sound |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | Introduce resume_stream |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | Remove more commented-out code. Out of sight, out... |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | More PlayStreamEx eradication |
tree | commitdiff |
2011-01-03 |
Alexander Monakov | More PlaySoundEx eradication |
tree | commitdiff |
2011-01-01 |
Alexander Monakov | Remove more comments that also confuse Vim |
tree | commitdiff |
2011-01-01 |
Alexander Monakov | Reindent Person::Reverse |
tree | commitdiff |
2011-01-01 |
Alexander Monakov | Simplify DoMipmaps |
tree | commitdiff |
2011-01-01 |
Alexander Monakov | A bit more readable CheckKick |
tree | commitdiff |
2011-01-01 |
Alexander Monakov | Drop last remains of PlaySoundEx from Person.cpp |
tree | commitdiff |
2011-01-01 |
Alexander Monakov | Drop useless ATM zero-initialization |
tree | commitdiff |
2010-12-31 |
Alexander Monakov | Simplify walljump animations |
tree | commitdiff |
2010-12-31 |
Alexander Monakov | Simplify landhard and flip animations |
tree | commitdiff |
2010-12-31 |
Alexander Monakov | Simplify land animations |
tree | commitdiff |
next |