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2017-08-19 Côme ChillietMoved knife catching test to a method and removed hardc...
2017-02-05 Côme ChillietMoved bloodText to PersonType
2017-01-28 Rémi VerscheldeUpdate copyright year to 2017
2017-01-09 Côme ChillietAdded braces to all statements with clang-tidy and...
2017-01-09 Côme ChillietApplied clang-format on all files
2017-01-08 Côme ChillietReplaced patchobjects arrays by vectors, cleaned code...
2017-01-08 Côme ChillietAdded a helper for getting model triangle vertexes...
2017-01-04 Côme ChillietRemoved unused defines, changed method names case
2017-01-04 Côme ChillietMoved Weapon model and texture loading in Weapon class
2016-12-23 Côme ChillietUsing a vector for Model triangles, moved facenormal...
2016-12-16 Côme ChillietMoved things related to tutorial in new Tutorial class
2016-12-15 Côme ChillietCleaned up TextureRes lifecycle to make sure it’s destr...
2016-12-15 Côme ChillietCleaned up Objects handling
2016-12-12 Côme ChillietTrying to avoid crashes in Weapon::DoStuff
2016-12-11 Rémi VerscheldeRename all C++ headers with .hpp extension
2016-12-11 Côme ChillietSorted all source files in folders