2011-01-03 |
Alexander Monakov | Remove some extra declarations of "channels" |
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2011-01-03 |
Alexander Monakov | Remove more commented-out code. Out of sight, out... |
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2011-01-03 |
Alexander Monakov | More PlayStreamEx eradication |
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2011-01-03 |
Alexander Monakov | More PlaySoundEx eradication |
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2010-12-29 |
Alexander Monakov | Cleanup sound emission |
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2010-12-22 |
Alexander Monakov | Move some global vars from Globals.cpp, add decls to... |
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2010-12-18 |
Alexander Monakov | Unify strms and samps |
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2010-12-17 |
Alexander Monakov | Drop Doppler |
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2010-12-17 |
Alexander Monakov | Drop commented-out remains of MinMaxDistance |
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2010-12-17 |
Alexander Monakov | Drop Open_Stream |
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2010-12-17 |
Alexander Monakov | Drop MinMaxDistance |
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2010-12-12 |
Alexander Monakov | Cleanup sound loading |
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2010-06-06 |
Alexander Monakov | Cleanup animation loading |
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2010-06-06 |
Alexander Monakov | Move declaration of animation array into Animation.h |
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2010-06-06 |
Alexander Monakov | Make animation types an enum, move to a separate file |
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2010-06-06 |
Alexander Monakov | Merge |
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2010-06-05 |
Côme BERNIGAUD | Various SDL input and Game::* cleanups |
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2010-06-05 |
Côme BERNIGAUD | Move player account handling into separate class |
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2010-06-05 |
Côme BERNIGAUD | Remove commented out code |
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2010-06-05 |
Côme BERNIGAUD | Cleanning up Sprite class. More can be done, but it... |
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2010-06-03 |
Côme BERNIGAUD | merge & removing debug printf. (in Settings.cpp, by... |
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2010-06-03 |
Côme BERNIGAUD | HUGE refactoring: |
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2010-05-15 |
Neal Gompa | Fixed a mistake in using ConvertFileName() in 'GameInit... |
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2010-05-14 |
Neal Gompa | Made sound file filepaths use ConvertFileName(), so... |
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2010-05-14 |
Neal Gompa | Made a few more filepaths use ConvertFileName(), so... |
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2010-05-14 |
Ryan Hanson | Made a couple more filepaths use ConvertFileName()... |
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2010-05-14 |
Ryan Hanson | Made filepaths use ConvertFileName(), so it works on... |
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2010-05-14 |
Neal Gompa | Reverting file paths changes; they make the problem... |
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2010-05-14 |
Neal Gompa | Oops, Initial forward slash needs to be removed in... |
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2010-05-14 |
Neal Gompa | Changed paths in several files from OS9 style to POSIX... |
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2010-05-14 |
Ryan C. Gordon | Merge. |
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2010-05-14 |
Ryan C. Gordon | Removed unused netmessages code. |
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2010-05-14 |
Ryan C. Gordon | Removed registration checks. |
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2010-05-13 |
Neal Gompa | Merged |
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2010-05-13 |
Harley Laue | Merged FMod changes in |
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2010-05-13 |
Harley Laue | Removed FMod from the source. |
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2010-05-13 |
Ryan C. Gordon | Merge. |
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2010-05-12 |
Neal Gompa | Switching to default branch and closing cmake branch... |
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2010-05-12 |
Ryan C. Gordon | Merged latest cmake branch to default. |
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2010-05-12 |
Neal Gompa | Made initial fixes towards building in MinGW for 32... |
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2010-05-12 |
Ryan C. Gordon | Removed Logger (it's not GPL compatible). |
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2010-05-12 |
Reece Dunn | Use const char * for string arguments to avoid deprecat... |
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2010-05-12 |
Ryan C. Gordon | Merge to mainline. |
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2010-05-12 |
Ryan C. Gordon | Merging cmake branch to the default branch. |
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2010-05-11 |
Harley Laue | Source changes to make Linux CMake build use system... |
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2010-05-11 |
Ryan C. Gordon | Added GPL license and headers. |
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2009-11-08 |
Ryan C. Gordon | Use the correct registration string for a given platform. |
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2005-08-12 |
Ryan C. Gordon | Hack around crash on shutdown. |
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2005-08-10 |
Ryan C. Gordon | Try to use ALSA first, then OSS, plus command lines... |
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2005-08-05 |
Ryan C. Gordon | More effort. |
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2005-08-05 |
Ryan C. Gordon | Added newline to all the source/headers in Source. |
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2005-08-05 |
Ryan C. Gordon | Initial import. |
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