From: Alexander Monakov Date: Mon, 3 Jan 2011 19:07:42 +0000 (+0300) Subject: Introduce pause_sound X-Git-Url: https://git.jsancho.org/?a=commitdiff_plain;h=9bc5dcb657d5e785c2bc84977a5714480d76e0c5;p=lugaru.git Introduce pause_sound --- diff --git a/Source/GameTick.cpp b/Source/GameTick.cpp index 49ea5d2..26d606f 100644 --- a/Source/GameTick.cpp +++ b/Source/GameTick.cpp @@ -1315,18 +1315,12 @@ void Game::Setenvironment(int which) float temptexdetail; environment=which; -/* - OPENAL_SetPaused(channels[music1snow], true); - OPENAL_SetPaused(channels[music1grass], true); - OPENAL_SetPaused(channels[music1desert], true); - OPENAL_SetPaused(channels[wind], true); - OPENAL_SetPaused(channels[desertambient], true); -*/ - OPENAL_SetPaused(channels[stream_music1snow], true); - OPENAL_SetPaused(channels[stream_music1grass], true); - OPENAL_SetPaused(channels[stream_music1desert], true); - OPENAL_SetPaused(channels[stream_wind], true); - OPENAL_SetPaused(channels[stream_desertambient], true); + + pause_sound(stream_music1snow); + pause_sound(stream_music1grass); + pause_sound(stream_music1desert); + pause_sound(stream_wind); + pause_sound(stream_desertambient); if(environment==snowyenvironment){ @@ -1517,8 +1511,8 @@ void Game::Loadlevel(char *name){ if(!firstload){ oldlevel=50; } - OPENAL_SetPaused(channels[whooshsound], true); - OPENAL_SetPaused(channels[stream_firesound], true); + pause_sound(whooshsound); + pause_sound(stream_firesound); // Change the map filename into something that is os specific char *FixedFN = ConvertFileName(name); @@ -1528,7 +1522,7 @@ void Game::Loadlevel(char *name){ tfile=fopen( FixedFN, "rb" ); if(tfile) { - OPENAL_SetPaused(channels[stream_firesound], true); + pause_sound(stream_firesound); scoreadded=0; @@ -2309,11 +2303,11 @@ void Game::Tick() if(mainmenu==1||mainmenu==2||mainmenu==100){ OPENAL_SetFrequency(OPENAL_ALL, 0.001); emit_stream_np(stream_music3); - OPENAL_SetPaused(channels[music1], true); + pause_sound(music1); } } if(!mainmenu){ - OPENAL_SetPaused(channels[stream_music3], true); + pause_sound(stream_music3); resume_stream(music1); } } @@ -2387,7 +2381,7 @@ void Game::Tick() { //resume mainmenu=0; - OPENAL_SetPaused(channels[stream_music3], true); + pause_sound(stream_music3); resume_stream(music1); } } @@ -2417,7 +2411,7 @@ void Game::Tick() if(!gameon){ //quit tryquit=1; - OPENAL_SetPaused(channels[stream_music3], true); + pause_sound(stream_music3); } else{ //end game @@ -2500,9 +2494,9 @@ void Game::Tick() musictoggle=1-musictoggle; if(!musictoggle){ - OPENAL_SetPaused(channels[music1], true); - OPENAL_SetPaused(channels[stream_music2], true); - OPENAL_SetPaused(channels[stream_music3], true); + pause_sound(music1); + pause_sound(stream_music2); + pause_sound(stream_music3); for(i=0;i<4;i++){ oldmusicvolume[i]=0; @@ -2609,7 +2603,7 @@ void Game::Tick() mainmenu=0; gameon=1; - OPENAL_SetPaused(channels[stream_music3], true); + pause_sound(stream_music3); } if(Input::Button()&&!oldbutton&&(selected-7>=accountactive->getCampaignChoicesMade())){ fireSound(); @@ -2646,7 +2640,7 @@ void Game::Tick() campaign=1; mainmenu=0; gameon=1; - OPENAL_SetPaused(channels[stream_music3], true); + pause_sound(stream_music3); } if(Input::Button()&&!oldbutton&&selected==4){ fireSound(); @@ -2698,7 +2692,7 @@ void Game::Tick() mainmenu=0; gameon=1; - OPENAL_SetPaused(channels[stream_music3], true); + pause_sound(stream_music3); } if(Input::Button()&&!oldbutton&&selected==numchallengelevels){ fireSound(); @@ -3679,7 +3673,7 @@ void Game::Tick() player[k].targetanimation=walljumpleftanim; player[k].targetframe=0; emit_sound_at(movewhooshsound, player[k].coords); - if(k==0)OPENAL_SetPaused(channels[whooshsound], true); + if(k==0)pause_sound(whooshsound); lowpointtarget=DoRotation(objects.model[i].facenormals[whichhit],0,objects.rotation[i],0); player[k].rotation=-asin(0-lowpointtarget.x); @@ -3699,7 +3693,7 @@ void Game::Tick() player[k].targetanimation=walljumprightanim; player[k].targetframe=0; emit_sound_at(movewhooshsound, player[k].coords); - if(k==0)OPENAL_SetPaused(channels[whooshsound], true); + if(k==0)pause_sound(whooshsound); lowpointtarget=DoRotation(objects.model[i].facenormals[whichhit],0,objects.rotation[i],0); player[k].rotation=-asin(0-lowpointtarget.x); @@ -3719,7 +3713,7 @@ void Game::Tick() player[k].targetanimation=walljumpbackanim; player[k].targetframe=0; emit_sound_at(movewhooshsound, player[k].coords); - if(k==0)OPENAL_SetPaused(channels[whooshsound], true); + if(k==0)pause_sound(whooshsound); lowpointtarget=DoRotation(objects.model[i].facenormals[whichhit],0,objects.rotation[i],0); player[k].rotation=-asin(0-lowpointtarget.x); @@ -3739,7 +3733,7 @@ void Game::Tick() player[k].targetanimation=walljumpfrontanim; player[k].targetframe=0; emit_sound_at(movewhooshsound, player[k].coords); - if(k==0)OPENAL_SetPaused(channels[whooshsound], true); + if(k==0)pause_sound(whooshsound); lowpointtarget=DoRotation(objects.model[i].facenormals[whichhit],0,objects.rotation[i],0); player[k].rotation=-asin(0-lowpointtarget.x); @@ -3774,7 +3768,7 @@ void Game::Tick() player[k].onterrain=1; if(player[k].id==0){ - OPENAL_SetPaused(channels[whooshsound], true); + pause_sound(whooshsound); OPENAL_SetVolume(channels[whooshsound], 0); } @@ -3879,7 +3873,7 @@ void Game::Tick() if(j>10||!player[k].isRun()){ if(player[k].targetanimation==jumpdownanim||player[k].targetanimation==jumpupanim){ - if(k==0)OPENAL_SetPaused(channels[whooshsound], true); + if(k==0)pause_sound(whooshsound); } emit_sound_at(jumpsound, player[k].coords, 128.); @@ -4089,7 +4083,7 @@ void Game::Tick() } } if(!directing){ - OPENAL_SetPaused(channels[whooshsound], true); + pause_sound(whooshsound); viewer=dialoguecamera[whichdialogue][indialogue]; if(viewer.y0&&oldmusicvolume[2]<=0) emit_stream_np(stream_music3, musicvolume[2]); if(musicvolume[0]<=0&&oldmusicvolume[0]>0){ - OPENAL_SetPaused(channels[music1], true); + pause_sound(music1); } if(musicvolume[1]<=0&&oldmusicvolume[1]>0){ - OPENAL_SetPaused(channels[stream_music2], true); + pause_sound(stream_music2); } if(musicvolume[2]<=0&&oldmusicvolume[2]>0){ - OPENAL_SetPaused(channels[stream_music3], true); + pause_sound(stream_music3); } if(musicvolume[0]!=oldmusicvolume[0]){ @@ -7506,9 +7499,9 @@ void Game::TickOnceAfter(){ oldmusicvolume[i]=musicvolume[i]; } } else { - OPENAL_SetPaused(channels[music1], true); - OPENAL_SetPaused(channels[stream_music2], true); - OPENAL_SetPaused(channels[stream_music3], true); + pause_sound(music1); + pause_sound(stream_music2); + pause_sound(stream_music3); for(i=0;i<4;i++){ oldmusicvolume[i]=0; @@ -7765,7 +7758,7 @@ void Game::TickOnceAfter(){ campaign=1; mainmenu=0; gameon=1; - OPENAL_SetPaused(channels[stream_music3], true); + pause_sound(stream_music3); stealthloading=0; } diff --git a/Source/Person.cpp b/Source/Person.cpp index a6a9c50..6f8b29d 100644 --- a/Source/Person.cpp +++ b/Source/Person.cpp @@ -1502,7 +1502,7 @@ void Person::DoAnimations(){ if(targetanimation==rollanim&&targetframe==3&&onfire){ onfire=0; emit_sound_at(fireendsound, coords); - OPENAL_SetPaused(channels[stream_firesound], true); + pause_sound(stream_firesound); deathbleeding=0; } @@ -3555,7 +3555,7 @@ void Person::DoAnimations(){ escapednum++; targetanimation=rollanim; coords+=facing; - if(id==0)OPENAL_SetPaused(channels[whooshsound], true); + if(id==0)pause_sound(whooshsound); } lastfeint=0; } @@ -3578,7 +3578,7 @@ void Person::DoAnimations(){ escapednum++; targetanimation=rollanim; coords+=facing*2; - if(id==0)OPENAL_SetPaused(channels[whooshsound], true); + if(id==0)pause_sound(whooshsound); } lastfeint=0; } @@ -4410,7 +4410,7 @@ void Person::DoStuff(){ } if(skeleton.free==1){ - if(id==0)OPENAL_SetPaused(channels[whooshsound], true); + if(id==0)pause_sound(whooshsound); if(!dead){ //If knocked over, open hands and close mouth @@ -4473,7 +4473,7 @@ void Person::DoStuff(){ skeleton.longdead+=(2000-findLength(&average))*multiplier+multiplier; if(skeleton.longdead>2000){ if(skeleton.longdead>6000){ - if(id==0)OPENAL_SetPaused(channels[whooshsound], true); + if(id==0)pause_sound(whooshsound); skeleton.free=3; DrawSkeleton(); skeleton.free=2; @@ -4582,7 +4582,7 @@ void Person::DoStuff(){ if(findLength(&average)<10&&!dead&&skeleton.free){ skeleton.longdead+=(2000-findLength(&average))*multiplier+multiplier; if(skeleton.longdead>(damage+500)*1.5){ - if(id==0)OPENAL_SetPaused(channels[whooshsound], true); + if(id==0)pause_sound(whooshsound); skeleton.free=0; velocity=0; XYZ middle; @@ -5294,7 +5294,7 @@ void Person::DoStuff(){ onterrain=1; if(id==0){ - OPENAL_SetPaused(channels[whooshsound], true); + pause_sound(whooshsound); OPENAL_SetVolume(channels[whooshsound], 0); } @@ -6183,7 +6183,7 @@ int Person::SphereCheck(XYZ *p1,float radius, XYZ *p, XYZ *move, float *rotate, onterrain=1; if(id==0){ - OPENAL_SetPaused(channels[whooshsound], true); + pause_sound(whooshsound); OPENAL_SetVolume(channels[whooshsound], 0); }