From: Ryan C. Gordon Date: Tue, 16 Feb 2010 05:54:08 +0000 (-0500) Subject: Fixed motion blur. X-Git-Url: https://git.jsancho.org/?a=commitdiff_plain;h=802fce8f16e4781feec4529a5fe8eb6d72aaf0aa;p=lugaru.git Fixed motion blur. --- diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index c38e552..700ef11 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -1939,7 +1939,7 @@ int Game::DrawGLScene(void) if(drawmode!=normalmode){ glEnable(GL_TEXTURE_2D); - //glFinish(); + glFinish(); if(!drawtoggle||drawmode!=realmotionblurmode||(drawtoggle==2||change==1)){ if(screentexture){