From: Alexander Monakov Date: Sun, 23 May 2010 15:59:01 +0000 (+0400) Subject: Add missing console commands X-Git-Url: https://git.jsancho.org/?a=commitdiff_plain;h=6589971a7d556ef997e88799a2956ef03fae1dc8;p=lugaru.git Add missing console commands --- diff --git a/Source/ConsoleCmds.h b/Source/ConsoleCmds.h index 0e6c0ef..c78f9e1 100644 --- a/Source/ConsoleCmds.h +++ b/Source/ConsoleCmds.h @@ -28,9 +28,11 @@ DECLARE_COMMAND(belt) DECLARE_COMMAND(cellophane) DECLARE_COMMAND(funnybunny) DECLARE_COMMAND(wolfie) +DECLARE_COMMAND(wolfieisgod) DECLARE_COMMAND(wolf) DECLARE_COMMAND(snowwolf) DECLARE_COMMAND(darkwolf) +DECLARE_COMMAND(lizardwolf) DECLARE_COMMAND(white) DECLARE_COMMAND(brown) DECLARE_COMMAND(black) diff --git a/Source/GameTick.cpp b/Source/GameTick.cpp index ca8b815..383eccd 100644 --- a/Source/GameTick.cpp +++ b/Source/GameTick.cpp @@ -737,6 +737,11 @@ static void ch_wolfie(Game *game, const char *args) set_proportion(0, "1 1 1 1"); } +static void ch_wolfieisgod(Game *game, const char *args) +{ + ch_wolfie(game, args); +} + static void ch_wolf(Game *game, const char *args) { game->LoadTextureSave(":Data:Textures:Wolf.jpg",&player[0].skeleton.drawmodel.textureptr,1, @@ -755,6 +760,12 @@ static void ch_darkwolf(Game *game, const char *args) &player[0].skeleton.skinText[0],&player[0].skeleton.skinsize); } +static void ch_lizardwolf(Game *game, const char *args) +{ + game->LoadTextureSave(":Data:Textures:Lizardwolf.jpg",&player[0].skeleton.drawmodel.textureptr,1, + &player[0].skeleton.skinText[0],&player[0].skeleton.skinsize); +} + static void ch_white(Game *game, const char *args) { game->LoadTextureSave(":Data:Textures:fur.jpg",&player[0].skeleton.drawmodel.textureptr,1,