From: Javier Sancho Date: Wed, 8 Apr 2020 18:15:29 +0000 (+0200) Subject: add-cube-scene-node! X-Git-Url: https://git.jsancho.org/?a=commitdiff_plain;h=27d87e5792c0f25c04b86e6cf3497425aee4e3d8;p=guile-irrlicht.git add-cube-scene-node! --- diff --git a/src/scene-manager.cpp b/src/scene-manager.cpp index 1414989..f7a2b12 100644 --- a/src/scene-manager.cpp +++ b/src/scene-manager.cpp @@ -49,6 +49,8 @@ extern "C" { (scm_t_subr)irr_scene_addCameraSceneNode); scm_c_define_gsubr ("add-camera-scene-node-fps!", 1, 0, 1, (scm_t_subr)irr_scene_addCameraSceneNodeFPS); + scm_c_define_gsubr ("add-cube-scene-node!", 1, 0, 1, + (scm_t_subr)irr_scene_addCubeSceneNode); scm_c_define_gsubr ("add-custom-scene-node!", 5, 0, 1, (scm_t_subr)irr_scene_addCustomSceneNode); scm_c_define_gsubr ("add-octree-scene-node!", 2, 0, 1, @@ -61,10 +63,9 @@ extern "C" { scm_c_define_gsubr ("get-root-scene-node", 1, 0, 0, (scm_t_subr)irr_scene_getRootSceneNode); scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager); scm_c_export ("add-animated-mesh-scene-node!", "add-camera-scene-node!", - "add-camera-scene-node-fps!", "add-custom-scene-node!", - "add-octree-scene-node!", "add-sphere-scene-node!", - "create-rotation-animator", "get-mesh", "get-root-scene-node", - "get-scene-manager", NULL); + "add-camera-scene-node-fps!", "add-custom-scene-node!", "add-cube-scene-node!", + "add-octree-scene-node!", "add-sphere-scene-node!", "create-rotation-animator", + "get-mesh", "get-root-scene-node", "get-scene-manager", NULL); } DEFINE_WRAPPED_TYPE (irr::scene::ISceneManager*, "scene-manager", @@ -185,6 +186,43 @@ extern "C" { return wrap_camera_scene_node (camera); } + SCM + irr_scene_addCubeSceneNode (SCM wrapped_scene_manager, + SCM rest) + { + SCM size = scm_from_double (10); + SCM parent = scm_from_bool (0); + SCM id = scm_from_int32 (-1); + SCM position = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (0)); + SCM rotation = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (0)); + SCM scale = scm_list_3 (scm_from_double (1), + scm_from_double (1), + scm_from_double (1)); + + scm_c_bind_keyword_arguments ("add-cube-scene-node!", rest, (scm_t_keyword_arguments_flags)0, + scm_from_utf8_keyword ("size"), &size, + scm_from_utf8_keyword ("parent"), &parent, + scm_from_utf8_keyword ("id"), &id, + scm_from_utf8_keyword ("position"), &position, + scm_from_utf8_keyword ("rotation"), &rotation, + scm_from_utf8_keyword ("scale"), &scale, + SCM_UNDEFINED); + + irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager); + irr::scene::IMeshSceneNode* node = + smgr->addCubeSceneNode (scm_to_double (size), + scm_is_false (parent) ? 0 : unwrap_scene_node (parent), + scm_to_int32 (id), + scm_to_vector3df (position), + scm_to_vector3df (rotation), + scm_to_vector3df (scale)); + return wrap_mesh_scene_node (node); + } + SCM irr_scene_addCustomSceneNode (SCM wrapped_scene_manager, SCM proc_render, diff --git a/src/scene-manager.h b/src/scene-manager.h index 7b6e7c5..e5ab953 100644 --- a/src/scene-manager.h +++ b/src/scene-manager.h @@ -47,6 +47,10 @@ extern "C" { irr_scene_addCameraSceneNodeFPS (SCM wrapped_scene_manager, SCM rest); + SCM + irr_scene_addCubeSceneNode (SCM wrapped_scene_manager, + SCM rest); + SCM irr_scene_addCustomSceneNode (SCM wrapped_scene_manager, SCM proc_render,