From: Alexander Monakov Date: Sun, 12 Dec 2010 21:56:58 +0000 (+0300) Subject: Unused X-Git-Url: https://git.jsancho.org/?a=commitdiff_plain;h=0999caf6b9a55c40e2b725b7c2543dfeb2c1623d;p=lugaru.git Unused --- diff --git a/Source/Models.cpp b/Source/Models.cpp index e573423..e51bcfb 100644 --- a/Source/Models.cpp +++ b/Source/Models.cpp @@ -21,7 +21,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "Game.h" #include "Models.h" -//#include "altivec.h" extern float multiplier; extern float viewdistance; @@ -33,25 +32,6 @@ extern int loadscreencolor; extern Game * pgame; extern bool visibleloading; -//Functions -void *allocate_aligned(size_t pointer_size, size_t byte_alignment) -{ - uintptr_t pointer = (uintptr_t)malloc(pointer_size + byte_alignment + 1); - uintptr_t aligned_pointer = (pointer + byte_alignment + 1); - aligned_pointer -= (aligned_pointer % byte_alignment); - *(uint8_t *)(aligned_pointer - 1) = (aligned_pointer - pointer); - return (void *)aligned_pointer; -} - -void free_aligned(void *aligned_pointer) -{ - free((uint8_t *)(aligned_pointer) - *((uint8_t *)(aligned_pointer) - 1)); -} - -void dealloc(void* param){ - free(param); - param=0; -} int Model::LineCheck(XYZ *p1,XYZ *p2, XYZ *p, XYZ *move, float *rotate) { @@ -443,13 +423,6 @@ bool Model::loadnotex(const char *filename ) funpackf(tfile, "Bs Bs", &vertexNum, &TriangleNum); // read the model data - /*if(owner)dealloc(owner); - if(possible)dealloc(possible); - if(vertex)dealloc(vertex); - if(normals)dealloc(normals); - if(facenormals)dealloc(facenormals); - if(Triangles)dealloc(Triangles); - if(vArray)dealloc(vArray);*/ deallocate(); numpossible=0; @@ -528,13 +501,6 @@ bool Model::load(const char *filename,bool texture ) funpackf(tfile, "Bs Bs", &vertexNum, &TriangleNum); // read the model data - /*if(owner)dealloc(owner); - if(possible)dealloc(possible); - if(vertex)dealloc(vertex); - if(normals)dealloc(normals); - if(facenormals)dealloc(facenormals); - if(Triangles)dealloc(Triangles); - if(vArray)dealloc(vArray);*/ deallocate(); numpossible=0; @@ -616,13 +582,6 @@ bool Model::loaddecal(const char *filename,bool texture ) // read the model data - /*if(owner)dealloc(owner); - if(possible)dealloc(possible); - if(vertex)dealloc(vertex); - if(normals)dealloc(normals); - if(facenormals)dealloc(facenormals); - if(Triangles)dealloc(Triangles); - if(vArray)dealloc(vArray);*/ deallocate(); numpossible=0; @@ -722,13 +681,6 @@ bool Model::loadraw(char *filename ) funpackf(tfile, "Bs Bs", &vertexNum, &TriangleNum); // read the model data - /*if(owner)dealloc(owner); - if(possible)dealloc(possible); - if(vertex)dealloc(vertex); - if(normals)dealloc(normals); - if(facenormals)dealloc(facenormals); - if(Triangles)dealloc(Triangles); - if(vArray)dealloc(vArray);*/ deallocate(); numpossible=0; @@ -1447,25 +1399,25 @@ void Model::deallocate() { int i = 0, j = 0; - if(owner)dealloc(owner); + if(owner)free(owner); owner = 0; - if(possible)dealloc(possible); + if(possible)free(possible); possible = 0; - if(vertex)dealloc(vertex); + if(vertex)free(vertex); vertex = 0; - if(normals)dealloc(normals); + if(normals)free(normals); normals = 0; - if(facenormals)dealloc(facenormals); + if(facenormals)free(facenormals); facenormals = 0; - if(Triangles)dealloc(Triangles); + if(Triangles)free(Triangles); Triangles = 0; - if(vArray)dealloc(vArray); + if(vArray)free(vArray); vArray = 0; @@ -1476,11 +1428,11 @@ void Model::deallocate() { for(j=0;j<3;j++) { - dealloc(decaltexcoords[i][j]); + free(decaltexcoords[i][j]); } - dealloc(decaltexcoords[i]); + free(decaltexcoords[i]); } - dealloc(decaltexcoords); + free(decaltexcoords); } decaltexcoords = 0; @@ -1489,26 +1441,26 @@ void Model::deallocate() { for(i=0;i