From: Ryan C. Gordon Date: Wed, 12 May 2010 22:45:27 +0000 (-0400) Subject: Merged latest cmake branch to default. X-Git-Url: https://git.jsancho.org/?a=commitdiff_plain;ds=sidebyside;h=d435148bf0fd538f3b69a8232253618e10249ffa;hp=-c;p=lugaru.git Merged latest cmake branch to default. --- d435148bf0fd538f3b69a8232253618e10249ffa diff --combined Source/GameInitDispose.cpp index 2c157c9,476a854..5b3113d --- a/Source/GameInitDispose.cpp +++ b/Source/GameInitDispose.cpp @@@ -115,12 -115,6 +115,12 @@@ extern FSOUND_STREAM * strm[20] extern "C" void PlaySoundEx(int channel, FSOUND_SAMPLE *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused); extern "C" void PlayStreamEx(int chan, FSOUND_STREAM *sptr, FSOUND_DSPUNIT *dsp, signed char startpaused); +void LOG(const std::string &fmt, ...) +{ + // !!! FIXME: write me. +} + + Game::TextureList Game::textures; void Game::Dispose() @@@ -1037,7 -1031,7 +1037,7 @@@ void Game::InitGame( char tempstring[256]; #if defined(__APPLE__) sprintf (tempstring, "%s", registrationname); - #elif defined(_MSC_VER) || defined(__linux__) + #elif defined(_WIN32) || defined(__linux__) sprintf (tempstring, "%s-windows", registrationname); #else #error Please make sure you have the right registration key stuff here!