Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
+#ifdef WIN32
+#define UINT8 WIN32API_UINT8
+#define UINT16 WIN32API_UINT16
+#define boolean WIN32API_boolean
+#include <windows.h>
+#undef UINT8
+#undef UINT16
+#undef boolean
+#endif
+
#define USE_DEVIL 0
#ifndef USE_DEVIL
#endif
#if USE_SDL
+
+#ifdef _MSC_VER
+#pragma warning(push)
+#pragma warning(disable: 4273)
+#endif
+
#define GL_FUNC(ret,fn,params,call,rt) \
extern "C" { \
- static ret GLAPIENTRY (*p##fn) params = NULL; \
+ static ret (GLAPIENTRY *p##fn) params = NULL; \
ret GLAPIENTRY fn params { rt p##fn call; } \
}
#include "glstubs.h"
#undef GL_FUNC
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+
static bool lookup_glsym(const char *funcname, void **func)
{
*func = SDL_GL_GetProcAddress(funcname);
#define SetCursorPos(x, y) SDL_WarpMouse(x, y)
#define ScreenToClient(x, pt)
#define ClientToScreen(x, pt)
+#ifdef MessageBox
+#undef MessageBox
+#endif
#define MessageBox(hwnd,text,title,flags) STUBBED("msgbox")
#endif
Point delta;
-#ifdef WIN32
-static const char g_wndClassName[]={ "LUGARUWINDOWCLASS" };
-static HINSTANCE g_appInstance;
-static HWND g_windowHandle;
-static HGLRC hRC;
-#endif
-
static bool g_button, fullscreen = true;
Game * pgame = 0;
-#ifndef WIN32
+#ifndef __MINGW32__
static int _argc = 0;
static char **_argv = NULL;
#endif
char *arg = _argv[i];
while (*arg == '-')
arg++;
- if (strcasecmp(arg, cmd) == 0)
+ if (stricmp(arg, cmd) == 0)
return true;
}
void ReportError (char * strError)
{
-#ifdef WIN32 // !!! FIXME. --ryan.
+#ifdef _MSC_VER // !!! FIXME. --ryan.
throw std::exception( strError);
#endif
void SetupDSpFullScreen ()
{
-#ifdef WIN32
- LOGFUNC;
-
- if (fullscreen)
- {
- DEVMODE dmScreenSettings;
- memset( &dmScreenSettings, 0, sizeof( dmScreenSettings));
- dmScreenSettings.dmSize = sizeof( dmScreenSettings);
- dmScreenSettings.dmPelsWidth = kContextWidth;
- dmScreenSettings.dmPelsHeight = kContextHeight;
- dmScreenSettings.dmBitsPerPel = kBitsPerPixel;
- dmScreenSettings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
-
- // set video mode
- if (ChangeDisplaySettings( &dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
- {
- ReportError( "Could not set display mode");
- return;
- }
- }
-
- ShowCursor(FALSE);
-#endif
}
void ShutdownDSp ()
{
-#ifdef WIN32
- LOGFUNC;
-
- if (fullscreen)
- {
- ChangeDisplaySettings( NULL, 0);
- }
-
- ShowCursor(TRUE);
-#endif
}
void DrawGL (Game & game)
{
-#ifdef WIN32
- if (hDC == 0)
- return;
-#endif
-
game.DrawGLScene();
}
if (!cmdline("nomousegrab"))
SDL_WM_GrabInput(SDL_GRAB_ON);
-
-#elif (defined WIN32)
- //------------------------------------------------------------------
- // create window
- int x = 0, y = 0;
- RECT r = {0, 0, kContextWidth-1, kContextHeight-1};
- DWORD dwStyle = WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_VISIBLE;
- DWORD dwExStyle = WS_EX_APPWINDOW;
-
- if (fullscreen)
- {
- dwStyle |= WS_POPUP;
- }
- else
- {
-
- dwStyle |= WS_OVERLAPPEDWINDOW;
- dwExStyle |= WS_EX_WINDOWEDGE;
- }
-
- AdjustWindowRectEx(&r, dwStyle, FALSE, dwExStyle);
-
- if (!fullscreen)
- {
- x = (GetSystemMetrics(SM_CXSCREEN) >> 1) - ((r.right - r.left + 1) >> 1);
- y = (GetSystemMetrics(SM_CYSCREEN) >> 1) - ((r.bottom - r.top + 1) >> 1);
- }
-
- g_windowHandle=CreateWindowEx(
- dwExStyle,
- g_wndClassName, "Lugaru", dwStyle,
- x, y,
-// kContextWidth, kContextHeight,
- r.right - r.left + 1, r.bottom - r.top + 1,
- NULL,NULL,g_appInstance,NULL );
- if (!g_windowHandle)
- {
- ReportError("Could not create window");
- return false;
- }
-
- //------------------------------------------------------------------
- // setup OpenGL
-
- static PIXELFORMATDESCRIPTOR pfd =
- {
- sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
- 1, // Version Number
- PFD_DRAW_TO_WINDOW | // Format Must Support Window
- PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
- PFD_DOUBLEBUFFER, // Must Support Double Buffering
- PFD_TYPE_RGBA, // Request An RGBA Format
- kBitsPerPixel, // Select Our Color Depth
- 0, 0, 0, 0, 0, 0, // Color Bits Ignored
- 0, // No Alpha Buffer
- 0, // Shift Bit Ignored
- 0, // No Accumulation Buffer
- 0, 0, 0, 0, // Accumulation Bits Ignored
- 16, // 16Bit Z-Buffer (Depth Buffer)
- 0, // No Stencil Buffer
- 0, // No Auxiliary Buffer
- PFD_MAIN_PLANE, // Main Drawing Layer
- 0, // Reserved
- 0, 0, 0 // Layer Masks Ignored
- };
-
- if (!(hDC = GetDC( g_windowHandle)))
- ReportError( "Could not get device context");
-
- GLuint PixelFormat;
- if (!(PixelFormat = ChoosePixelFormat(hDC, &pfd)))
- {
- ReportError( "Could not find appropriate pixel format");
- return false;
- }
-
- if (!DescribePixelFormat(hDC, PixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd))
- {
- ReportError( "Could not retrieve pixel format");
- return false;
- }
-
- if (!SetPixelFormat( hDC, PixelFormat, &pfd))
- {
- ReportError( "Could not set pixel format");
- return false;
- }
-
- if (!(hRC = wglCreateContext(hDC)))
- {
- ReportError( "Could not create rendering context");
- return false;
- }
-
- if (!wglMakeCurrent(hDC, hRC))
- {
- ReportError( "Could not activate rendering context");
- return false;
- }
-
- if (fullscreen)
- {
- // Place the window above all topmost windows
- SetWindowPos( g_windowHandle, HWND_TOPMOST, 0,0,0,0,
- SWP_NOMOVE | SWP_NOSIZE );
- }
-
- SetForegroundWindow(g_windowHandle);
- SetFocus(g_windowHandle);
#endif
glClear( GL_COLOR_BUFFER_BIT );
else if (game.mousecoordv >= kContextHeight)
game.mousecoordv = kContextHeight - 1;
}
-#else
- static Point lastMouse = {-1,-1};
- Point globalMouse;
-
- POINT pos;
- GetCursorPos(&pos);
- ScreenToClient(g_windowHandle, &pos);
- globalMouse.h = pos.x;
- globalMouse.v = pos.y;
-
- if (lastMouse.h == globalMouse.h && lastMouse.v == globalMouse.v)
- {
- game.deltah=0;
- game.deltav=0;
- }
- else
- {
- static Point virtualMouse = {0,0};
- delta = globalMouse;
-
- delta.h -= lastMouse.h;
- delta.v -= lastMouse.v;
- lastMouse.h = pos.x;
- lastMouse.v = pos.y;
-
- if(mainmenu||(abs(delta.h)<10*realmultiplier*1000&&abs(delta.v)<10*realmultiplier*1000)){
- game.deltah=delta.h*usermousesensitivity;
- game.deltav=delta.v*usermousesensitivity;
- game.mousecoordh=globalMouse.h;
- game.mousecoordv=globalMouse.v;
- }
-
- if(!mainmenu)
- {
- if(lastMouse.h>gMidPoint.h+100||lastMouse.h<gMidPoint.h-100||lastMouse.v>gMidPoint.v+100||lastMouse.v<gMidPoint.v-100){
- pos.x = gMidPoint.h;
- pos.y = gMidPoint.v;
- ClientToScreen(g_windowHandle, &pos);
- //SetCursorPos( gMidPoint.h,gMidPoint.v);
- SetCursorPos(pos.x, pos.y);
- lastMouse = gMidPoint;
- }
- }
- }
#endif
}
// cheat here...static destructors are calling glDeleteTexture() after
// the context is destroyed and libGL unloaded by SDL_Quit().
pglDeleteTextures = glDeleteTextures_doNothing;
-
-#elif (defined WIN32)
- if (hRC)
- {
- wglMakeCurrent( NULL, NULL);
- wglDeleteContext( hRC);
- hRC = NULL;
- }
-
- if (hDC)
- {
- ReleaseDC( g_windowHandle, hDC);
- hDC = NULL;
- }
-
- if (g_windowHandle)
- {
- ShowWindow( g_windowHandle, SW_HIDE );
- DestroyWindow( g_windowHandle);
- g_windowHandle = NULL;
- }
-
- ShutdownDSp ();
- ClipCursor(NULL);
#endif
}
static bool IsFocused()
{
-#ifdef WIN32
- if (!g_focused)
- return false;
-
- if (GetActiveWindow() != g_windowHandle)
- return false;
-
- if (IsIconic( g_windowHandle))
- return false;
-#endif
-
+ STUBBED("write me");
return true;
}
int main(int argc, char **argv)
{
+#ifndef __MINGW32__
_argc = argc;
_argv = argv;
+#endif
+
+ // !!! FIXME: we could use a Win32 API for this. --ryan.
#ifndef WIN32
chdirToAppPath(argv[0]);
#endif
LOGFUNC;
-#ifndef WIN32 // this is in WinMain, too.
memset( &g_theKeys, 0, sizeof( KeyMap));
-#endif
initSDLKeyTable();
}
sdlEventProc(e, game);
}
-
- #elif (defined WIN32)
- MSG msg;
- // message pump
- while( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE | PM_NOYIELD ) )
- {
- if( msg.message == WM_QUIT )
- {
- gDone=true;
- break;
- }
- else
- {
- TranslateMessage( &msg );
- DispatchMessage( &msg );
- }
- }
#endif
// game
}
// game is not in focus, give CPU time to other apps by waiting for messages instead of 'peeking'
- #ifdef WIN32
- MSG msg;
- BOOL bRet;
- //if (GetMessage( &msg, g_windowHandle, 0, 0 ))
- /*if (GetMessage( &msg, NULL, 0, 0 ))
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }*/
- if ( (bRet = GetMessage( &msg, NULL, 0, 0 )) != 0)
- {
- if (bRet <= 0)
- {
- // handle the error and possibly exit
- gDone=true;
- }
- else
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- }
- #else
STUBBED("give up CPU but sniff the event queue");
- #endif
}
}
// --------------------------------------------------------------------------
-#ifdef WIN32
-#define MAX_WINKEYS 256
- static unsigned short KeyTable[MAX_WINKEYS]=
- {
- 0xffff, // (0)
- MAC_MOUSEBUTTON1, // VK_LBUTTON (1)
- MAC_MOUSEBUTTON2, // VK_RBUTTON (2)
- 0xffff, // VK_CANCEL (3)
- 0xffff, // VK_MBUTTON (4)
- 0xffff, // (5)
- 0xffff, // (6)
- 0xffff, // (7)
- MAC_DELETE_KEY, // VK_BACK (8)
- MAC_TAB_KEY, // VK_TAB (9)
- 0xffff, // (10)
- 0xffff, // (11)
- 0xffff, // VK_CLEAR (12)
- MAC_RETURN_KEY, // VK_RETURN (13)
- 0xffff, // (14)
- 0xffff, // (15)
- MAC_SHIFT_KEY, // VK_SHIFT (16)
- MAC_CONTROL_KEY, // VK_CONTROL (17)
- MAC_OPTION_KEY, // VK_MENU (18)
- 0xffff, // VK_PAUSE (19)
- MAC_CAPS_LOCK_KEY, // #define VK_CAPITAL (20)
- 0xffff, // (21)
- 0xffff, // (22)
- 0xffff, // (23)
- 0xffff, // (24)
- 0xffff, // (25)
- 0xffff, // (26)
- MAC_ESCAPE_KEY, // VK_ESCAPE (27)
- 0xffff, // (28)
- 0xffff, // (29)
- 0xffff, // (30)
- 0xffff, // (31)
- MAC_SPACE_KEY, // VK_SPACE (32)
- MAC_PAGE_UP_KEY, // VK_PRIOR (33)
- MAC_PAGE_DOWN_KEY, // VK_NEXT (34)
- MAC_END_KEY, // VK_END (35)
- MAC_HOME_KEY, // VK_HOME (36)
- MAC_ARROW_LEFT_KEY, // VK_LEFT (37)
- MAC_ARROW_UP_KEY, // VK_UP (38)
- MAC_ARROW_RIGHT_KEY, // VK_RIGHT (39)
- MAC_ARROW_DOWN_KEY, // VK_DOWN (40)
- 0xffff, // VK_SELECT (41)
- 0xffff, // VK_PRINT (42)
- 0xffff, // VK_EXECUTE (43)
- 0xffff, // VK_SNAPSHOT (44)
- MAC_INSERT_KEY, // VK_INSERT (45)
- MAC_DEL_KEY, // VK_DELETE (46)
- 0xffff, // VK_HELP (47)
- MAC_0_KEY, // VK_0 (48)
- MAC_1_KEY, // VK_1 (49)
- MAC_2_KEY, // VK_2 (50)
- MAC_3_KEY, // VK_3 (51)
- MAC_4_KEY, // VK_4 (52)
- MAC_5_KEY, // VK_5 (53)
- MAC_6_KEY, // VK_6 (54)
- MAC_7_KEY, // VK_7 (55)
- MAC_8_KEY, // VK_8 (56)
- MAC_9_KEY, // VK_9 (57)
- 0xffff, // (58)
- 0xffff, // (59)
- 0xffff, // (60)
- 0xffff, // (61)
- 0xffff, // (62)
- 0xffff, // (63)
- 0xffff, // (64)
- MAC_A_KEY, // VK_A (65)
- MAC_B_KEY, // VK_B (66)
- MAC_C_KEY, // VK_C (67)
- MAC_D_KEY, // VK_D (68)
- MAC_E_KEY, // VK_E (69)
- MAC_F_KEY, // VK_F (70)
- MAC_G_KEY, // VK_G (71)
- MAC_H_KEY, // VK_H (72)
- MAC_I_KEY, // VK_I (73)
- MAC_J_KEY, // VK_J (74)
- MAC_K_KEY, // VK_K (75)
- MAC_L_KEY, // VK_L (76)
- MAC_M_KEY, // VK_M (77)
- MAC_N_KEY, // VK_N (78)
- MAC_O_KEY, // VK_O (79)
- MAC_P_KEY, // VK_P (80)
- MAC_Q_KEY, // VK_Q (81)
- MAC_R_KEY, // VK_R (82)
- MAC_S_KEY, // VK_S (83)
- MAC_T_KEY, // VK_T (84)
- MAC_U_KEY, // VK_U (85)
- MAC_V_KEY, // VK_V (86)
- MAC_W_KEY, // VK_W (87)
- MAC_X_KEY, // VK_X (88)
- MAC_Y_KEY, // VK_Y (89)
- MAC_Z_KEY, // VK_Z (90)
- 0xffff, // (91)
- 0xffff, // (92)
- 0xffff, // (93)
- 0xffff, // (94)
- 0xffff, // (95)
- MAC_NUMPAD_0_KEY, // VK_NUMPAD0 (96)
- MAC_NUMPAD_1_KEY, // VK_NUMPAD1 (97)
- MAC_NUMPAD_2_KEY, // VK_NUMPAD2 (98)
- MAC_NUMPAD_3_KEY, // VK_NUMPAD3 (99)
- MAC_NUMPAD_4_KEY, // VK_NUMPAD4 (100)
- MAC_NUMPAD_5_KEY, // VK_NUMPAD5 (101)
- MAC_NUMPAD_6_KEY, // VK_NUMPAD6 (102)
- MAC_NUMPAD_7_KEY, // VK_NUMPAD7 (103)
- MAC_NUMPAD_8_KEY, // VK_NUMPAD8 (104)
- MAC_NUMPAD_9_KEY, // VK_NUMPAD9 (105)
- MAC_NUMPAD_ASTERISK_KEY, // VK_MULTIPLY (106)
- MAC_NUMPAD_PLUS_KEY, // VK_ADD (107)
- MAC_NUMPAD_ENTER_KEY, // VK_SEPARATOR (108)
- MAC_NUMPAD_MINUS_KEY, // VK_SUBTRACT (109)
- MAC_NUMPAD_PERIOD_KEY, // VK_DECIMAL (110)
- MAC_NUMPAD_SLASH_KEY, // VK_DIVIDE (111)
- MAC_F1_KEY, // VK_F1 (112)
- MAC_F2_KEY, // VK_F2 (113)
- MAC_F3_KEY, // VK_F3 (114)
- MAC_F4_KEY, // VK_F4 (115)
- MAC_F5_KEY, // VK_F5 (116)
- MAC_F6_KEY, // VK_F6 (117)
- MAC_F7_KEY, // VK_F7 (118)
- MAC_F8_KEY, // VK_F8 (119)
- MAC_F9_KEY, // VK_F9 (120)
- MAC_F10_KEY, // VK_F10 (121)
- MAC_F11_KEY, // VK_F11 (122)
- MAC_F12_KEY, // VK_F12 (123)
- 0xffff, // (124)
- 0xffff, // (125)
- 0xffff, // (126)
- 0xffff, // (127)
- 0xffff, // (128)
- 0xffff, // (129)
- 0xffff, // (130)
- 0xffff, // (131)
- 0xffff, // (132)
- 0xffff, // (133)
- 0xffff, // (134)
- 0xffff, // (135)
- 0xffff, // (136)
- 0xffff, // (137)
- 0xffff, // (138)
- 0xffff, // (139)
- 0xffff, // (130)
- 0xffff, // (141)
- 0xffff, // (142)
- 0xffff, // (143)
- 0xffff, // VK_NUMLOCK (144)
- 0xffff, // VK_SCROLL (145)
- 0xffff, // (146)
- 0xffff, // (147)
- 0xffff, // (148)
- 0xffff, // (149)
- 0xffff, // (150)
- 0xffff, // (151)
- 0xffff, // (152)
- 0xffff, // (153)
- 0xffff, // (154)
- 0xffff, // (155)
- 0xffff, // (156)
- 0xffff, // (157)
- 0xffff, // (158)
- 0xffff, // (159)
- MAC_SHIFT_KEY, // VK_LSHIFT (160)
- MAC_SHIFT_KEY, // VK_RSHIFT (161)
- MAC_CONTROL_KEY, // VK_LCONTROL (162)
- MAC_CONTROL_KEY, // VK_RCONTROL (163)
- MAC_OPTION_KEY, // VK_LMENU (164)
- MAC_OPTION_KEY, // VK_RMENU (165)
- 0xffff, // (166)
- 0xffff, // (167)
- 0xffff, // (168)
- 0xffff, // (169)
- 0xffff, // (170)
- 0xffff, // (171)
- 0xffff, // (172)
- 0xffff, // (173)
- 0xffff, // (174)
- 0xffff, // (175)
- 0xffff, // (176)
- 0xffff, // (177)
- 0xffff, // (178)
- 0xffff, // (179)
- 0xffff, // (180)
- 0xffff, // (181)
- 0xffff, // (182)
- 0xffff, // (183)
- 0xffff, // (184)
- 0xffff, // (185)
- MAC_SEMICOLON_KEY, // (186)
- MAC_PLUS_KEY, // (187)
- MAC_COMMA_KEY, // (188)
- MAC_MINUS_KEY, // (189)
- MAC_PERIOD_KEY, // (190)
- MAC_SLASH_KEY, // (191)
- MAC_TILDE_KEY, // (192)
- 0xffff, // (193)
- 0xffff, // (194)
- 0xffff, // (195)
- 0xffff, // (196)
- 0xffff, // (197)
- 0xffff, // (198)
- 0xffff, // (199)
- 0xffff, // (200)
- 0xffff, // (201)
- 0xffff, // (202)
- 0xffff, // (203)
- 0xffff, // (204)
- 0xffff, // (205)
- 0xffff, // (206)
- 0xffff, // (207)
- 0xffff, // (208)
- 0xffff, // (209)
- 0xffff, // (210)
- 0xffff, // (211)
- 0xffff, // (212)
- 0xffff, // (213)
- 0xffff, // (214)
- 0xffff, // (215)
- 0xffff, // (216)
- 0xffff, // (217)
- 0xffff, // (218)
- MAC_LEFTBRACKET_KEY, // (219)
- MAC_BACKSLASH_KEY, // (220)
- MAC_RIGHTBRACKET_KEY, // (221)
- MAC_APOSTROPHE_KEY, // (222)
- 0xffff, // (223)
- 0xffff, // (224)
- 0xffff, // (225)
- 0xffff, // (226)
- 0xffff, // (227)
- 0xffff, // (228)
- 0xffff, // (229)
- 0xffff, // (230)
- 0xffff, // (231)
- 0xffff, // (232)
- 0xffff, // (233)
- 0xffff, // (234)
- 0xffff, // (235)
- 0xffff, // (236)
- 0xffff, // (237)
- 0xffff, // (238)
- 0xffff, // (239)
- 0xffff, // (240)
- 0xffff, // (241)
- 0xffff, // (242)
- 0xffff, // (243)
- 0xffff, // (244)
- 0xffff, // (245)
- 0xffff, // (246)
- 0xffff, // (247)
- 0xffff, // (248)
- 0xffff, // (249)
- 0xffff, // (250)
- 0xffff, // (251)
- 0xffff, // (252)
- 0xffff, // (253)
- 0xffff, // (254)
- 0xffff, // (255)
- };
-
- void ClipMouseToWindow(HWND window)
- {
- RECT wRect;
-
- GetClientRect(window, &wRect);
-
- ClientToScreen(window, (LPPOINT)&wRect.left);
- ClientToScreen(window, (LPPOINT)&wRect.right);
-
- ClipCursor(&wRect);
-
- return;
- }
-
- LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
- {
- /* this is where we receive all messages concerning this window
- * we can either process a message or pass it on to the default
- * message handler of windows */
-
- static PAINTSTRUCT ps;
-
- switch(msg)
- {
- case WM_ACTIVATE: // Watch For Window Activate Message
- {
- // Check Minimization State
- BOOL iconified = HIWORD(wParam) ? TRUE : FALSE;
-
- if (LOWORD(wParam) == WA_INACTIVE)
- {
- ClipCursor(NULL);
-
- if (fullscreen)
- {
- if( !iconified )
- {
- // Minimize window
- CloseWindow( hWnd );
-
- // The window is now iconified
- iconified = GL_TRUE;
- }
- }
-
- ShutdownDSp();
-
- g_focused=false; // Program Is Active
- }
- else
- {
- SetupDSpFullScreen();
-
- if( iconified )
- {
- // Minimize window
- OpenIcon( hWnd );
-
- // The window is now iconified
- iconified = GL_FALSE;
-
- // Activate window
- ShowWindow( hWnd, SW_SHOW );
- SetForegroundWindow( hWnd );
- SetFocus( hWnd );
- }
-
- ClipMouseToWindow(hWnd);
- g_focused=true; // Program Is No Longer Active
- }
-
- return 0; // Return To The Message Loop
- }
-
- case WM_KEYDOWN:
- case WM_SYSKEYDOWN:
- {
- // check for Alt-F4 (exit hotkey)
- if (wParam == VK_F4)
- {
- if (GetKeyState( VK_MENU) & 0x8080)
- {
- gDone = true;
- break;
- }
- }
- if (wParam < MAX_WINKEYS)
- {
- if (KeyTable[wParam] != 0xffff)
- SetKey( KeyTable[wParam]);
- }
- return (0);
- }
-
- case WM_KEYUP:
- case WM_SYSKEYUP:
- {
- if (wParam < MAX_WINKEYS)
- if (KeyTable[wParam] != 0xffff)
- ClearKey( KeyTable[wParam]);
- return (0);
- }
-
- case WM_CHAR:
- case WM_DEADCHAR:
- case WM_SYSCHAR:
- case WM_SYSDEADCHAR:
- return (0);
-
- case WM_NCLBUTTONDOWN:
- case WM_LBUTTONDOWN:
- {
- g_button = true;
- buttons[ 0] = true;
- }
- return (0);
-
- case WM_NCRBUTTONDOWN:
- case WM_RBUTTONDOWN:
- {
- buttons[ 1] = true;
- }
- return (0);
-
- case WM_NCMBUTTONDOWN:
- case WM_MBUTTONDOWN:
- {
- buttons[ 2] = true;
- }
- return (0);
-
- case WM_NCLBUTTONUP:
- case WM_LBUTTONUP:
- {
- g_button = false;
- buttons[ 0] = false;
- }
- return (0);
-
- case WM_NCRBUTTONUP:
- case WM_RBUTTONUP:
- {
- buttons[ 1] = false;
- }
- return (0);
-
- case WM_NCMBUTTONUP:
- case WM_MBUTTONUP:
- {
- buttons[ 2] = false;
- }
- return (0);
-
- case WM_NCLBUTTONDBLCLK:
- case WM_NCRBUTTONDBLCLK:
- case WM_NCMBUTTONDBLCLK:
- case WM_LBUTTONDBLCLK:
- return (0);
- case WM_RBUTTONDBLCLK:
- case WM_MBUTTONDBLCLK:
- return (0);
-
- case WM_NCMOUSEMOVE:
- case WM_MOUSEMOVE:
- /* ((WindowInfo *)g_lastWindow->GetInfo())->m_mouseX = (signed short)(lParam & 0xffff);
- ((WindowInfo *)g_lastWindow->GetInfo())->m_mouseY = (signed short)(lParam >> 16);
- if (g_lastWindow->m_mouseCallbacksEnabled) g_lastWindow->MouseMoveCallback();
- */// goto winmessage;
- return (0);
-
- case WM_SYSCOMMAND: // Intercept System Commands
- {
- switch (wParam) // Check System Calls
- {
- case SC_SCREENSAVE: // Screensaver Trying To Start?
- case SC_MONITORPOWER: // Monitor Trying To Enter Powersave?
- return 0; // Prevent From Happening
-
- // User trying to access application menu using ALT?
- case SC_KEYMENU:
- return 0;
- }
- }
- break;
-
- case WM_MOVE:
-// {
-// ReleaseCapture();
-// ClipMouseToWindow(hWnd);
-// }
- break;
-
- case WM_SIZE:
- break;
-
- case WM_CLOSE:
- {
- //gDone = true;
- //game.tryquit=1;
- }
- //return (0);
-
- case WM_DESTROY:
- {
- //ClipCursor(NULL);
- PostQuitMessage(0); /* Terminate Application */
- }
- return (0);
-
- case WM_ERASEBKGND:
- break;
-
- case WM_PAINT:
-// BeginPaint( g_windowHandle,&ps);
-// EndPaint( g_windowHandle,&ps);
- break;
-
- default:
- break;
- }
-
- /* We processed the message and there
- * is no processing by Windows necessary */
-
- /* We didn't process the message so let Windows do it */
- return DefWindowProc(hWnd,msg,wParam,lParam);
- }
-
-
- static BOOL RegisterWindowClasses(HINSTANCE hFirstInstance)
- {
- WNDCLASSEX wc;
- memset( &wc, 0, sizeof( wc));
-
- /* Register the window class. */
- wc.cbSize = sizeof(wc);
-#undef style
- wc.style = (CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW | CS_OWNDC); /* Combination of Class Styles */
- wc.lpfnWndProc = AppWndProc; /* Adress of Window Procedure */
- wc.cbClsExtra = 0; /* Extra Bytes allocated for this Class */
- wc.cbWndExtra = 0; /* Extra Bytes allocated for each Window */
- wc.hInstance = hFirstInstance; /* Handle of program instance */
- wc.hIcon = LoadIcon( hFirstInstance, MAKEINTRESOURCE(IDI_LUGARU) );
- wc.hCursor = LoadCursor(NULL, IDC_ARROW);
- wc.hbrBackground = NULL;
- wc.lpszMenuName = NULL;
- wc.lpszClassName = g_wndClassName; /* Name of the Window Class */
- wc.hIconSm = LoadIcon( hFirstInstance, MAKEINTRESOURCE(IDI_LUGARU) );
-
- if (!RegisterClassEx(&wc)) return FALSE; /* Register Class failed */
-
- return TRUE;
- }
-#endif
-
#if !USE_SDL
int resolutionID(int width, int height)
{
return res;
}
- #ifdef WIN32
- int __stdcall WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nShowCmd)
- {
- int argc = 0;
- LPWSTR * cl = CommandLineToArgvW(GetCommandLineW(), &argc);
- if (argc > 1)
- {
- if (0 == _wcsicmp(cl[1], L"-windowed"))
- {
- fullscreen = false;
- }
- }
-
- memset( &g_theKeys, 0, sizeof( KeyMap));
-
- unsigned int i = 0;
- DEVMODE mode;
- memset(&mode, 0, sizeof(mode));
- mode.dmSize = sizeof(mode);
- while (EnumDisplaySettings(NULL, i++, &mode))
- {
- if (mode.dmBitsPerPel < 16)
- {
- continue;
- }
-
- int res = resolutionID(mode.dmPelsWidth, mode.dmPelsHeight);
-
- if (res > -1 && res < 8)
- {
- if (DISP_CHANGE_SUCCESSFUL != ChangeDisplaySettings(&mode, CDS_TEST))
- {
- continue;
- }
-
- switch(mode.dmBitsPerPel)
- {
- case 32:
- case 24:
- resolutionDepths[res][1] = mode.dmBitsPerPel;
- break;
- case 16:
- resolutionDepths[res][0] = mode.dmBitsPerPel;
- break;
- }
- }
- }
-
- /* if there is no Instance of our program in memory then register the window class */
- if (hPrevInstance == NULL && !RegisterWindowClasses(hInstance))
- return FALSE; /* registration failed! */
-
- g_appInstance=hInstance;
-
- main(0, NULL);
-
- UnregisterClass( g_wndClassName, hInstance);
-
- return TRUE;
-
- }
- #endif
-
extern int channels[100];
extern FSOUND_SAMPLE * samp[100];
extern FSOUND_STREAM * strm[20];
char *ptr = strrchr((char *)file_name, '.');
if (ptr)
{
- if (strcasecmp(ptr+1, "png") == 0)
+ if (stricmp(ptr+1, "png") == 0)
return load_png(file_name, tex);
- else if (strcasecmp(ptr+1, "jpg") == 0)
+ else if (stricmp(ptr+1, "jpg") == 0)
return load_jpg(file_name, tex);
}
char *ptr = strrchr((char *)file_name, '.');
if (ptr)
{
- if (strcasecmp(ptr+1, "png") == 0)
+ if (stricmp(ptr+1, "png") == 0)
return save_png(file_name);
}