--- /dev/null
+#!/usr/bin/env guile
+!#
+
+;;; Gacela, a GNU Guile extension for fast games development
+;;; Copyright (C) 2017 by Javier Sancho Fernandez <jsf at jsancho dot org>
+;;;
+;;; This program is free software: you can redistribute it and/or modify
+;;; it under the terms of the GNU General Public License as published by
+;;; the Free Software Foundation, either version 3 of the License, or
+;;; (at your option) any later version.
+;;;
+;;; This program is distributed in the hope that it will be useful,
+;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
+;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+;;; GNU General Public License for more details.
+;;;
+;;; You should have received a copy of the GNU General Public License
+;;; along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+(use-modules (gacela))
+
+(display-scene
+ (window ((resolution '(640 480)))
+ (stretch
+ (bitmap "stretch.bmp")
+ 2)))
#:use-module ((sdl2 surface) #:prefix sdl2:)
#:use-module (gl)
#:export (bitmap
- move-xy))
+ move-xy
+ stretch))
(define (bitmap filename)
(make-scene
(texture #f)
(w/2 0)
(h/2 0))
- (lambda* ()
+ (lambda ()
(when (not texture)
(set! texture (sdl2:surface->texture %sdl-renderer image))
(set! w/2 (/ (sdl2:surface-width image) 2))
(let ((xy (list (to-integer (if (procedure? x) (x) x))
(to-integer (if (procedure? y) (y) y)))))
(display-scene scene #:xy xy)))))
+
+(define* (stretch scene x #:optional (y x) (z y))
+ (make-scene
+ "stretch"
+ (lambda ()
+ (gl-scale x y z)
+ (display-scene scene))))