int dialogueboxsound[max_dialogues][max_dialoguelength] = {0};
char dialoguetext[max_dialogues][max_dialoguelength][128] = {0};
char dialoguename[max_dialogues][max_dialoguelength][64] = {0};
-XYZ dialoguecamera[max_dialogues][max_dialoguelength] = {0};
-XYZ participantlocation[max_dialogues][10] = {0};
+XYZ dialoguecamera[max_dialogues][max_dialoguelength]; //l = {0};
+XYZ participantlocation[max_dialogues][10]; // = {0};
int participantfocus[max_dialogues][max_dialoguelength] = {0};
int participantaction[max_dialogues][max_dialoguelength] = {0};
float participantrotation[max_dialogues][10] = {0};
-XYZ participantfacing[max_dialogues][max_dialoguelength][10] = {0};
+XYZ participantfacing[max_dialogues][max_dialoguelength][10]; // = {0};
float dialoguecamerarotation[max_dialogues][max_dialoguelength] = {0};
float dialoguecamerarotation2[max_dialogues][max_dialoguelength] = {0};
int indialogue = 0;
int hostile = 0;
float hostiletime = 0;
-XYZ envsound[30] = {0};
+XYZ envsound[30]; // = {0};
float envsoundvol[30] = {0};
float envsoundlife[30] = {0};
int numenvsounds;
float x;
float y;
float z;
+ XYZ() : x(0.0f), y(0.0f), z(0.0f) {}
inline XYZ operator+(XYZ add);
inline XYZ operator-(XYZ add);
inline XYZ operator*(float add);