]> git.jsancho.org Git - lugaru.git/commitdiff
Removed leftover DevIL support code.
authorRyan C. Gordon <icculus@icculus.org>
Fri, 14 May 2010 04:42:56 +0000 (00:42 -0400)
committerRyan C. Gordon <icculus@icculus.org>
Fri, 14 May 2010 04:42:56 +0000 (00:42 -0400)
Source/OpenGL_Windows.cpp

index 89e665bc4b8579345139203bbe2b86cdf235c8f8..e112066ebb79df5d3c0946be2b206cc709278283 100644 (file)
@@ -29,34 +29,21 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #undef boolean
 #endif
 
-#define USE_DEVIL 0
 
-#ifndef USE_DEVIL
-#  ifdef WIN32
-#    define USE_DEVIL
-#  endif
-#endif
 
-#if USE_DEVIL
-    #include "IL/il.h"
-    #include "IL/ilu.h"
-    #include "IL/ilut.h"
-       #include "Game.h"
-#else
+#include "Game.h"
+extern "C" {
+       #include "zlib.h"
+       #include "png.h"
+       #include "jpeglib.h"
+}
 
-       #include "Game.h"
-       extern "C" {
-               #include "zlib.h"
-               #include "png.h"
-               #include "jpeglib.h"
-       }
+static bool load_image(const char * fname, TGAImageRec & tex);
+static bool load_png(const char * fname, TGAImageRec & tex);
+static bool load_jpg(const char * fname, TGAImageRec & tex);
+static bool save_image(const char * fname);
+static bool save_png(const char * fname);
 
-    static bool load_image(const char * fname, TGAImageRec & tex);
-    static bool load_png(const char * fname, TGAImageRec & tex);
-    static bool load_jpg(const char * fname, TGAImageRec & tex);
-    static bool save_image(const char * fname);
-    static bool save_png(const char * fname);
-#endif
 
 #include "openal_wrapper.h"
 
@@ -1014,25 +1001,6 @@ Boolean SetUp (Game & game)
        glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
        glAlphaFunc( GL_GREATER, 0.5f);
 
-#if USE_DEVIL
-       if (ilGetInteger(IL_VERSION_NUM) < IL_VERSION ||
-               iluGetInteger(ILU_VERSION_NUM) < ILU_VERSION ||
-               ilutGetInteger(ILUT_VERSION_NUM) < ILUT_VERSION)
-       {
-               ReportError("DevIL version is different...exiting!\n");
-               return false;
-       }
-
-       ilInit();
-       iluInit();
-       ilutInit();
-
-       ilutRenderer(ILUT_OPENGL);
-
-       ilEnable(IL_ORIGIN_SET);
-       ilOriginFunc(IL_ORIGIN_LOWER_LEFT);
-#endif
-
        GLint width = kContextWidth;
        GLint height = kContextHeight;
        gMidPoint.h = width / 2;
@@ -1204,9 +1172,7 @@ void CleanUp (void)
 
 //     game.Dispose();
 
-#if USE_DEVIL
-       ilShutDown();
-#endif
+
 
 #if USE_SDL
     SDL_Quit();
@@ -1653,97 +1619,22 @@ int main(int argc, char **argv)
                        return false;
                }
 
-        #if USE_DEVIL
-               ILstring f = strdup(ConvertFileName(fname));
-               if (!f)
-               {
-                       return false;
-               }
-
-               ILuint iid=0;
-               ilGenImages(1, &iid);
-               ilBindImage(iid);
-               if (ilLoadImage(f))
-               {
-                       //iluFlipImage();
-                       tex.sizeX = ilGetInteger(IL_IMAGE_WIDTH);
-                       tex.sizeY = ilGetInteger(IL_IMAGE_HEIGHT);
-                       tex.bpp = ilGetInteger(IL_IMAGE_BITS_PER_PIXEL);
-                       ILuint Bpp = ilGetInteger(IL_IMAGE_BYTES_PER_PIXEL),
-                               imageSize = tex.sizeX * tex.sizeY * Bpp;
-                       ILubyte *Data = ilGetData();
-                       memcpy(tex.data, Data, imageSize);
-
-                       // Truvision Targa files are stored as BGR colors
-                       // We want RGB so Blue and Red bytes are switched
-                       if (IL_TGA == ilGetInteger(IL_IMAGE_FORMAT))
-                       {
-                               // Loop Through The Image Data
-                               for (GLuint i = 0; i < int(imageSize); i += Bpp)
-                               {
-                                       // Swaps The 1st And 3rd Bytes ('R'ed and 'B'lue)
-                                       GLbyte temp;                                            // Temporary Variable
-                                       temp = tex.data[i];                                     // Temporarily Store The Value At Image Data 'i'
-                                       tex.data[i] = tex.data[i + 2];          // Set The 1st Byte To The Value Of The 3rd Byte
-                                       tex.data[i + 2] = temp;                         // Set The 3rd Byte To The Value In 'temp' (1st Byte Value)
-                               }
-                       }
-               }
-               else
-               {
-                       res = false;
-               }
-               ilDeleteImages(1, &iid);
-/*
-               if (tid)
-               {
-                       GLuint texid = ilutGLLoadImage(f);
-                       *tid = texid;
-               }
-               else if (mip)
-               {
-                       ilutGLBuildMipmaps()
-               }
-               else
-               {
-                       ilutGLTexImage(0);
-               }
-*/
-               free(f);
-        #else
+       
         res = load_image(fname, tex);
-        //if (!res) printf("failed to load %s\n", fname);
-        #endif
+    
 
                return res;
        }
 
        void ScreenShot(const char * fname)
        {
-        #if USE_DEVIL
-               ILstring f = strdup(fname);
-               if (!f)
-               {
-                       return;
-               }
-
-               ILuint iid;
-               ilGenImages(1, &iid);
-               ilBindImage(iid);
-               if (ilutGLScreen())
-               {
-                       ilSaveImage(f);
-               }
-               ilDeleteImages(1, &iid);
-
-               free(f);
-        #else
+  
         save_image(fname);
-        #endif
+  
        }
 
 
-#if !USE_DEVIL
+
 static bool load_image(const char *file_name, TGAImageRec &tex)
 {
     const char *ptr = strrchr((char *)file_name, '.');
@@ -1991,5 +1882,5 @@ save_png_done:
     return retval;
 }
 
-#endif
+