--- /dev/null
+;;; guile-irrlicht --- FFI bindings for Irrlicht Engine
+;;; Copyright (C) 2019 Javier Sancho <jsf@jsancho.org>
+;;;
+;;; This file is part of guile-irrlicht.
+;;;
+;;; Guile-irrlicht is free software; you can redistribute it and/or modify
+;;; it under the terms of the GNU Lesser General Public License as
+;;; published by the Free Software Foundation; either version 3 of the
+;;; License, or (at your option) any later version.
+;;;
+;;; Guile-irrlicht is distributed in the hope that it will be useful, but
+;;; WITHOUT ANY WARRANTY; without even the implied warranty of
+;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+;;; General Public License for more details.
+;;;
+;;; You should have received a copy of the GNU Lesser General Public
+;;; License along with guile-irrlicht. If not, see
+;;; <http://www.gnu.org/licenses/>.
+
+
+;;; Irrlicht 01.HelloWorld example
+;;; http://irrlicht.sourceforge.net/docu/example001.html
+
+
+(use-modules (irrlicht)
+ (ice-9 match))
+
+;; ask user for driver
+(format #t
+ "Please select the driver you want for this example:
+ (a) OpenGL 1.5
+ (b) Direct3D 9.0c
+ (c) Direct3D 8.1
+ (d) Burning's Software Renderer
+ (e) Software Renderer
+ (f) NullDevice
+ (otherKey) exit~%~%")
+
+(define driver (match (read-char)
+ (#\a 'opengl)
+ (#\b 'direct3d9)
+ (#\c 'direct3d8)
+ (#\d 'burnings)
+ (#\e 'software)
+ (#\f 'null)
+ (_ #f)))
+
+(when (not driver)
+ (exit #f))
+
+;; start up the engine
+(define device
+ (create-device
+ #:device-type driver
+ #:window-size '(640 480)))
+(when (not device)
+ (exit #f))
+
+;; instances for doing things
+(define driver (get-video-driver device))
+(define scene-manager (get-scene-manager device))
+(define driver-name (get-video-driver-name driver))
+
+;; load Quake3 map
+(add-file-archive! (get-file-system device) "media/map-20kdm2.pk3")
+
+(define mesh (get-mesh scene-manager "20kdm2.bsp"))
+(define node (add-octree-scene-node-am
+ scene-manager mesh
+ #:minimal-polys-per-node 1024))
+(set-position! node '(-1300 -144 -1249))
+
+;; FPS camera
+(add-camera-scene-node-fps! scene-manager)
+(set-visible-cursor! (get-cursor-control device) #f)
+
+;; loop
+(define last-fps -1)
+(while (device-run? device)
+ (cond ((is-window-active? device)
+ (begin-scene driver #:color '(255 200 200 200))
+ (scene-draw-all scene-manager)
+ (end-scene driver)
+
+ (let ((fps (get-fps driver)))
+ (when (not (= last-fps fps))
+ (let ((caption
+ (format #f "Irrlicht Engine - Quake 3 Map example [~a] FPS:~a" driver-name fps)))
+ (set-window-caption! device caption))
+ (set! last-fps fps))))
+ (else
+ (yield device))))
+
+;; delete device
+(device-drop! device)
+(exit #t)
#:use-module ((irrlicht bindings) #:prefix ffi:)
#:use-module ((irrlicht bindings core) #:prefix ffi-core:)
#:use-module ((irrlicht bindings gui) #:prefix ffi-gui:)
+ #:use-module ((irrlicht bindings io) #:prefix ffi-io:)
#:use-module ((irrlicht bindings scene) #:prefix ffi-scene:)
#:use-module ((irrlicht bindings video) #:prefix ffi-video:)
#:export (;; device
create-device
+ get-cursor-control
+ get-file-system
get-video-driver
get-gui-environment
get-scene-manager
+ is-window-active?
set-window-caption!
device-run?
device-drop!
- ;; driver
+ ;; video driver
begin-scene
end-scene
+ get-fps
get-texture
+ get-video-driver-name
;; gui
add-static-text!
gui-draw-all
+ set-visible-cursor!
+ ;; io
+ add-file-archive!
;; scene
add-animated-mesh-scene-node
add-camera-scene-node
+ add-camera-scene-node-fps!
+ add-octree-scene-node-am
get-mesh
scene-draw-all
set-material-flag-am!
set-material-texture-am!
- set-md2-animation!))
+ set-md2-animation!
+ set-position!))
;; Device functions
(define* (create-device #:key
(if vsync 1 0))))
(if (null-pointer? device) #f device))))
+(define (get-cursor-control device)
+ (ffi:get-cursor-control device))
+
+(define (get-file-system device)
+ (ffi:get-file-system device))
+
(define (get-video-driver device)
(ffi:get-video-driver device))
(define (get-scene-manager device)
(ffi:get-scene-manager device))
+(define (is-window-active? device)
+ (if (> (ffi:is-window-active device) 0) #t #f))
+
(define (set-window-caption! device text)
(ffi:set-window-caption device (string->pointer text)))
(if (> (ffi:drop device) 0) #t #f))
-;; Driver functions
+;; Video driver functions
(define* (begin-scene driver
#:key
(back-buffer #t)
(define (end-scene driver)
(ffi-video:end-scene driver))
+(define (get-fps driver)
+ (ffi-video:get-fps driver))
+
(define (get-texture driver filename)
(ffi-video:get-texture driver (string->pointer filename)))
+(define (get-video-driver-name driver)
+ (pointer->string
+ (ffi-video:get-video-driver-name driver)))
+
;; GUI functions
(define* (add-static-text! gui-env text rectangle
(define (gui-draw-all gui-env)
(ffi-gui:draw-all gui-env))
+(define (set-visible-cursor! cursor-control visible)
+ (ffi-gui:set-visible-cursor
+ cursor-control
+ (if visible 1 0)))
+
+
+;; IO functions
+(define* (add-file-archive! file-system filename
+ #:key
+ (ignore-case #t)
+ (ignore-paths #t)
+ (archive-type 'unknown)
+ (password "")
+ (ret-archive %null-pointer))
+ (let ((type (match archive-type
+ ('zip ffi-io:EFAT_ZIP)
+ ('gzip ffi-io:EFAT_GZIP)
+ ('folder ffi-io:EFAT_FOLDER)
+ ('pak ffi-io:EFAT_PAK)
+ ('npk ffi-io:EFAT_NPK)
+ ('tar ffi-io:EFAT_TAR)
+ ('wad ffi-io:EFAT_WAD)
+ ('unknown ffi-io:EFAT_UNKNOWN))))
+ (ffi-io:add-file-archive file-system
+ (string->pointer filename)
+ (if ignore-case 1 0)
+ (if ignore-paths 1 0)
+ type
+ (string->pointer password)
+ ret-archive)))
+
;; Scene functions
(define* (add-animated-mesh-scene-node scene-manager mesh
(if make-active 1 0))))
(if (null-pointer? camera) #f camera)))
+(define* (add-camera-scene-node-fps! scene-manager
+ #:key
+ (parent %null-pointer)
+ (rotate-speed 100.0)
+ (move-speed 0.5)
+ (id -1)
+ (key-map-array %null-pointer)
+ (key-map-size 0)
+ (no-vertical-movement #f)
+ (jump-speed 0.0)
+ (invert-mouse #f)
+ (make-active #t))
+ (ffi-scene:add-camera-scene-node-fps
+ scene-manager
+ parent
+ rotate-speed
+ move-speed
+ id
+ key-map-array
+ key-map-size
+ (if no-vertical-movement 1 0)
+ jump-speed
+ (if invert-mouse 1 0)
+ (if make-active 1 0)))
+
+(define* (add-octree-scene-node-am scene-manager mesh
+ #:key
+ (parent %null-pointer)
+ (id -1)
+ (minimal-polys-per-node 512)
+ (also-add-if-mesh-pointer-zero #f))
+ (ffi-scene:add-octree-scene-node-am
+ scene-manager
+ mesh
+ parent
+ id
+ minimal-polys-per-node
+ (if also-add-if-mesh-pointer-zero 1 0)))
+
(define (get-mesh scene-manager filename)
(let ((mesh (ffi-scene:get-mesh scene-manager (string->pointer filename))))
(if (null-pointer? mesh) #f mesh)))
(ffi-scene:set-md2-animation
node
animation-type)))
+
+(define (set-position! node newpos)
+ (ffi-scene:set-position
+ node
+ (make-c-struct ffi-core:vector3df newpos)))
(dynamic-func "irr_createDevice" cirr)
(list int '* uint32 int int int)))
+(define-public get-cursor-control
+ (pointer->procedure
+ '*
+ (dynamic-func "irr_getCursorControl" cirr)
+ (list '*)))
+
+(define-public get-file-system
+ (pointer->procedure
+ '*
+ (dynamic-func "irr_getFileSystem" cirr)
+ (list '*)))
+
(define-public get-video-driver
(pointer->procedure
'*
(dynamic-func "irr_getSceneManager" cirr)
(list '*)))
+(define-public is-window-active
+ (pointer->procedure
+ int
+ (dynamic-func "irr_isWindowActive" cirr)
+ (list '*)))
+
(define-public set-window-caption
(pointer->procedure
void
void
(dynamic-func "irr_gui_drawAll" cirr)
(list '*)))
+
+(define-public set-visible-cursor
+ (pointer->procedure
+ void
+ (dynamic-func "irr_gui_setVisibleCursor" cirr)
+ (list '* int)))
--- /dev/null
+;;; guile-irrlicht --- FFI bindings for Irrlicht Engine
+;;; Copyright (C) 2019 Javier Sancho <jsf@jsancho.org>
+;;;
+;;; This file is part of guile-irrlicht.
+;;;
+;;; Guile-irrlicht is free software; you can redistribute it and/or modify
+;;; it under the terms of the GNU Lesser General Public License as
+;;; published by the Free Software Foundation; either version 3 of the
+;;; License, or (at your option) any later version.
+;;;
+;;; Guile-irrlicht is distributed in the hope that it will be useful, but
+;;; WITHOUT ANY WARRANTY; without even the implied warranty of
+;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+;;; General Public License for more details.
+;;;
+;;; You should have received a copy of the GNU Lesser General Public
+;;; License along with guile-irrlicht. If not, see
+;;; <http://www.gnu.org/licenses/>.
+
+
+(define-module (irrlicht bindings io)
+ #:use-module (system foreign)
+ #:use-module (rnrs arithmetic bitwise))
+
+(define cirr (dynamic-link "libCIrrlicht"))
+
+(define (make-cirr-id c0 c1 c2 c3)
+ (define (char->numeric c)
+ (if (char? c) (char->integer c) c))
+ (logior
+ (char->numeric c0)
+ (bitwise-arithmetic-shift-left (char->numeric c1) 8)
+ (bitwise-arithmetic-shift-left (char->numeric c2) 16)
+ (bitwise-arithmetic-shift-left (char->numeric c3) 24)))
+
+;; irr_io_E_FILE_ARCHIVE_TYPE enum
+;; A PKZIP archive
+(define-public EFAT_ZIP (make-cirr-id #\Z #\I #\P 0))
+;; A gzip archive
+(define-public EFAT_GZIP (make-cirr-id #\g #\z #\i #\p))
+;; A virtual directory
+(define-public EFAT_FOLDER (make-cirr-id #\f #\l #\d #\r))
+;; An ID Software PAK archive
+(define-public EFAT_PAK (make-cirr-id #\P #\A #\K 0))
+;; A Nebula Device archive
+(define-public EFAT_NPK (make-cirr-id #\N #\P #\K 0))
+;; A Tape ARchive
+(define-public EFAT_TAR (make-cirr-id #\T #\A #\R 0))
+;; A wad Archive, Quake2, Halflife
+(define-public EFAT_WAD (make-cirr-id #\W #\A #\D 0))
+;; The type of this archive is unknown
+(define-public EFAT_UNKNOWN (make-cirr-id #\u #\n #\k #\n))
+
+;; IO functions
+(define-public add-file-archive
+ (pointer->procedure
+ int
+ (dynamic-func "irr_io_addFileArchive" cirr)
+ (list '* '* int int int '* '*)))
(dynamic-func "irr_scene_addCameraSceneNode" cirr)
(list '* '* '* '* int int)))
+(define-public add-camera-scene-node-fps
+ (pointer->procedure
+ '*
+ (dynamic-func "irr_scene_addCameraSceneNodeFPS" cirr)
+ (list '* '* float float int '* int int float int int)))
+
+(define-public add-octree-scene-node-am
+ (pointer->procedure
+ '*
+ (dynamic-func "irr_scene_addOctreeSceneNodeAM" cirr)
+ (list '* '* '* int int int)))
+
(define-public draw-all
(pointer->procedure
void
void
(dynamic-func "irr_scene_setMD2Animation" cirr)
(list '* int)))
+
+(define-public set-position
+ (pointer->procedure
+ void
+ (dynamic-func "irr_scene_setPosition" cirr)
+ (list '* '*)))
(dynamic-func "irr_video_endScene" cirr)
(list '*)))
+(define-public get-fps
+ (pointer->procedure
+ int
+ (dynamic-func "irr_video_getFPS" cirr)
+ (list '*)))
+
(define-public get-texture
(pointer->procedure
'*
(dynamic-func "irr_video_getTexture" cirr)
(list '* '*)))
+
+(define-public get-video-driver-name
+ (pointer->procedure
+ '*
+ (dynamic-func "irr_video_getName" cirr)
+ (list '*)))