(cond ((null screen) nil)
(t (SDL_Flip screen))))
- (defun create-surface (width height &key (trans-color *transparent-color*))
- (init-video-mode)
- (let ((new-surface (make-surface
- :address (create-SDL_Surface
- (surface-address screen)
- width
- height
- (getf trans-color :red)
- (getf trans-color :green)
- (getf trans-color :blue)))))
- (set-resource 'image new-surface (gentemp))
- new-surface))
-
- (defun print-surface (x y surface)
- (apply-surface x y surface screen)
- surface)
-
(defun quit-video-mode ()
(setq screen nil)))
(glDisable GL_TEXTURE_2D)
(apply #'values values)))
-(defun init-textures ()
- (init-video-mode)
- (glEnable GL_TEXTURE_2D))
-
(defun init-lighting ()
(init-video-mode)
(glEnable GL_LIGHTING))
(lambda (x y) (print-surface x y address-image))
(lambda () (SDL_FreeSurface address-image)))))
-(defun apply-surface (x y source destination)
- (let ((offset (SDL_Rect x y 0 0)))
- (SDL_BlitSurface source 0 destination offset)
- (free offset)
- destination))
-
-(defun apply-surface-old (x y source destination &optional (clip nil))
- (cond ((null clip)
- (apply-surface2 x y (surface-address source) (surface-address destination) 0 0 0 0 0))
- ((integerp clip)
- (apply-surface2 x y (surface-address source) (surface-address destination) 0 0
- (surface-clip-w source) (surface-clip-h source) clip))
- (t
- (apply-surface2 x y (surface-address source) (surface-address destination)
- (first clip) (second clip) (third clip) (fourth clip) 0)))
- destination)
-
-
-(defun print-image (x y image-file &optional (clip nil))
- (init-video-mode)
- (let ((image (load-image image-file)))
- (print-surface x y image clip)
- image))
-
-
(defun clean-screen ()
(fill-screen *background-color*))
(flip))
-;;; TTF Subsystem
-(defstruct font address)
-
-(let ((ttf nil))
-
- (defun init-ttf ()
- (cond ((null ttf) (progn (init-sdl) (setq ttf (TTF_Init))))
- (t ttf)))
-
- (defun quit-ttf ()
- (setq ttf (TTF_Quit))))
-
-
-(defun open-font (font-name tam)
- (init-ttf)
- (let ((font (get-resource 'font font-name tam)))
- (if (null font)
- (progn (setq font (make-font :address (TTF_OpenFont font-name tam)))
- (set-resource 'font font font-name tam)))
- font))
-
-
-(defun render-text (text-message
- &key (color '(:red 255 :green 255 :blue 255))
- (font-name "lazy.ttf") (tam 28))
- (init-ttf)
- (let ((message (get-resource 'text text-message color font-name tam)))
- (if (null message)
- (progn
- (setq message
- (make-surface
- :address (render-text2 (open-font font-name tam)
- text-message
- (getf color :red)
- (getf color :green)
- (getf color :blue))))
- (set-resource 'text message text-message color font-name tam)))
- message))
-
-
-(defun print-text (x y text-message
- &key (color '(:red 255 :green 255 :blue 255))
- (font-name "lazy.ttf") (tam 28))
- (init-video-mode)
- (init-ttf)
- (let ((message (render-text text-message :color color :font-name font-name :tam tam)))
- (print-surface x y message)
- message))
-
-
;;; Audio Subsystem
(let ((audio nil))
;;; Resources Manager
(defstruct resource plist free-function time)
-(defun make-texture (&key filename min-filter mag-filter)
+(defun make-resource-texture (&key filename min-filter mag-filter)
`(:type texture :filename ,filename :min-filter ,min-filter :mag-filter ,mag-filter))
+(defun make-resource-font (&key filename size encoding)
+ `(:type font :filename ,filename :size ,size :enconding ,encoding))
+
(let ((resources-table (make-hash-table :test 'equal)))
(defun set-resource (key plist free-function &key static)
(in-package :gacela)
-(defun open-font (font-file &optional (size 80) (encoding ft_encoding_unicode))
- (let ((font (ftglCreateTextureFont font-file)))
- (cond ((/= font 0)
- (ftglSetFontFaceSize font size 72)
- (ftglSetFontCharMap font encoding)
- font))))
+(defun open-font (font-file &key (size 80) (encoding ft_encoding_unicode) static)
+ (let ((key (make-resource-font :filename font-file :size size :encoding encoding)))
+ (cond ((get-resource key) key)
+ (t
+ (let ((font (ftglCreateTextureFont font-file)))
+ (cond ((/= font 0)
+ (ftglSetFontFaceSize font size 72)
+ (ftglSetFontCharMap font encoding)
+ (set-resource key `(:id-font ,font) nil :static static)
+ key)))))))
(defun render-text (text font)
- (ftglRenderFont font text FTGL_RENDER_ALL))
+ (ftglRenderFont (getf font :id-font) text FTGL_RENDER_ALL))