]> git.jsancho.org Git - lugaru.git/commitdiff
Fixed motion blur.
authorRyan C. Gordon <icculus@icculus.org>
Tue, 16 Feb 2010 05:54:08 +0000 (00:54 -0500)
committerRyan C. Gordon <icculus@icculus.org>
Tue, 16 Feb 2010 05:54:08 +0000 (00:54 -0500)
Source/GameDraw.cpp

index c38e55204f804591edc7903afdaaddb80d9273e0..700ef1190ca9d70121cfdc638c2bba8471ecb04f 100644 (file)
@@ -1939,7 +1939,7 @@ int Game::DrawGLScene(void)
 
                if(drawmode!=normalmode){
                        glEnable(GL_TEXTURE_2D);
-                       //glFinish();
+                       glFinish();
                        if(!drawtoggle||drawmode!=realmotionblurmode||(drawtoggle==2||change==1)){
                                if(screentexture){