]> git.jsancho.org Git - lugaru.git/commitdiff
Add missing console commands
authorAlexander Monakov <amonakov@gmail.com>
Sun, 23 May 2010 15:59:01 +0000 (19:59 +0400)
committerAlexander Monakov <amonakov@gmail.com>
Sun, 23 May 2010 15:59:01 +0000 (19:59 +0400)
Source/ConsoleCmds.h
Source/GameTick.cpp

index 0e6c0ef8816f8eef46f54ad537b4cf297fd64ce6..c78f9e1778873d0f43e34644613e70ea595801b0 100644 (file)
@@ -28,9 +28,11 @@ DECLARE_COMMAND(belt)
 DECLARE_COMMAND(cellophane)
 DECLARE_COMMAND(funnybunny)
 DECLARE_COMMAND(wolfie)
+DECLARE_COMMAND(wolfieisgod)
 DECLARE_COMMAND(wolf)
 DECLARE_COMMAND(snowwolf)
 DECLARE_COMMAND(darkwolf)
+DECLARE_COMMAND(lizardwolf)
 DECLARE_COMMAND(white)
 DECLARE_COMMAND(brown)
 DECLARE_COMMAND(black)
index ca8b815ca575164ebd5a745d031ad7d84c92a6a9..383eccda37c5fb264c82be56e5c3a02e24f5e996 100644 (file)
@@ -737,6 +737,11 @@ static void ch_wolfie(Game *game, const char *args)
   set_proportion(0, "1 1 1 1");
 }
 
+static void ch_wolfieisgod(Game *game, const char *args)
+{
+  ch_wolfie(game, args);
+}
+
 static void ch_wolf(Game *game, const char *args)
 {
   game->LoadTextureSave(":Data:Textures:Wolf.jpg",&player[0].skeleton.drawmodel.textureptr,1,
@@ -755,6 +760,12 @@ static void ch_darkwolf(Game *game, const char *args)
                        &player[0].skeleton.skinText[0],&player[0].skeleton.skinsize);
 }
 
+static void ch_lizardwolf(Game *game, const char *args)
+{
+  game->LoadTextureSave(":Data:Textures:Lizardwolf.jpg",&player[0].skeleton.drawmodel.textureptr,1,
+                       &player[0].skeleton.skinText[0],&player[0].skeleton.skinsize);
+}
+
 static void ch_white(Game *game, const char *args)
 {
   game->LoadTextureSave(":Data:Textures:fur.jpg",&player[0].skeleton.drawmodel.textureptr,1,