--- /dev/null
+;;; guile-irrlicht --- FFI bindings for Irrlicht Engine
+;;; Copyright (C) 2019 Javier Sancho <jsf@jsancho.org>
+;;;
+;;; This file is part of guile-irrlicht.
+;;;
+;;; Guile-irrlicht is free software; you can redistribute it and/or modify
+;;; it under the terms of the GNU Lesser General Public License as
+;;; published by the Free Software Foundation; either version 3 of the
+;;; License, or (at your option) any later version.
+;;;
+;;; Guile-irrlicht is distributed in the hope that it will be useful, but
+;;; WITHOUT ANY WARRANTY; without even the implied warranty of
+;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+;;; General Public License for more details.
+;;;
+;;; You should have received a copy of the GNU Lesser General Public
+;;; License along with guile-irrlicht. If not, see
+;;; <http://www.gnu.org/licenses/>.
+
+
+;;; Irrlicht 03.CustomSceneNode example
+;;; http://irrlicht.sourceforge.net/docu/example003.html
+
+
+(use-modules (irrlicht)
+ (ice-9 match))
+
+;; ask user for driver
+(format #t
+ "Please select the driver you want for this example:
+ (a) OpenGL 1.5
+ (b) Direct3D 9.0c
+ (c) Direct3D 8.1
+ (d) Burning's Software Renderer
+ (e) Software Renderer
+ (f) NullDevice
+ (otherKey) exit~%~%")
+
+(define device-type (match (read-char)
+ (#\a 'opengl)
+ (#\b 'direct3d9)
+ (#\c 'direct3d8)
+ (#\d 'burnings)
+ (#\e 'software)
+ (#\f 'null)
+ (_ #f)))
+
+(when (not device-type)
+ (exit #f))
+
+;; start up the engine
+(define device
+ (create-device
+ #:device-type device-type
+ #:window-size '(640 480)))
+(when (not device)
+ (exit #f))
+
+;; create engine and camera
+(set-window-caption! device "Custom Scene Node - Irrlicht Engine Demo")
+
+(define my-node #f)
+(define driver (get-video-driver device))
+(define scene-manager (get-scene-manager device))
+(add-camera-scene-node! scene-manager
+ #:position '(0 -40 0)
+ #:lookat '(0 0 0))
+
+;; create our custom scene node
+(define box (make-aabbox3df))
+(define vertices
+ (list (make-s3dvertex '(0 0 10) '(1 1 0) '(255 0 255 255) '(0 1))
+ (make-s3dvertex '(10 0 -10) '(1 0 0) '(255 255 0 255) '(1 1))
+ (make-s3dvertex '(0 20 0) '(0 1 1) '(255 255 255 0) '(1 0))
+ (make-s3dvertex '(-10 0 -10) '(0 0 1) '(255 0 255 0) '(0 0))))
+(define material (make-material #:wireframe #f #:lighting #f))
+
+(aabbox3d-reset! box (vertex-position (car vertices)))
+(for-each (lambda (vertex)
+ (aabbox3d-add-internal-point! box (vertex-position vertex)))
+ (cdr vertices))
+
+(define (custom-render)
+ (let ((indices '((0 2 3) (2 1 3) (1 0 3) (2 0 1))))
+ ;;(set-material! driver material)
+ ;;(set-transform! driver 'world (get-absolute-transformation my-node))
+ ;;(draw-vertex-primitive-list driver vertices indices)))
+ #f))
+
+(define (custom-get-bounding-box)
+ box)
+
+(define (custom-get-material-count)
+ 1)
+
+(define (custom-get-material i)
+ material)
+
+(set! my-node (add-custom-scene-node! scene-manager
+ custom-render
+ custom-get-bounding-box
+ custom-get-material-count
+ custom-get-material
+ #:parent (get-root-scene-node scene-manager)))
+
+;; add rotation
+(let ((anim (create-rotation-animator scene-manager '(0.8 0 0.8))))
+ (add-animator! my-node anim))
+
+;; loop
+(define frames 0)
+(while (device-run? device)
+ (begin-scene driver #:color '(0 100 100 100))
+ (scene-draw-all scene-manager)
+ (end-scene driver)
+
+ (set! frames (+ frames 1))
+ (when (= frames 100)
+ (let ((fps (get-fps driver))
+ (driver-name (get-video-driver-name driver)))
+ (let ((caption
+ (format #f "Irrlicht Engine [~a] FPS:~a" driver-name fps)))
+ (set-window-caption! device caption)))
+ (set! frames 0)))
+
+;; delete device
+(device-drop! device)
+(exit #t)
(define-public EMAT_BOOM 20)
(define-public EMAT_COUNT 21)
+;; irr_scene_E_PRIMITIVE_TYPE enum
+(define-public EPT_POINTS 0)
+(define-public EPT_LINE_STRIP 1)
+(define-public EPT_LINE_LOOP 2)
+(define-public EPT_LINES 3)
+(define-public EPT_TRIANGLE_STRIP 4)
+(define-public EPT_TRIANGLE_FAN 5)
+(define-public EPT_TRIANGLES 6)
+(define-public EPT_QUAD_STRIP 7)
+(define-public EPT_QUADS 8)
+(define-public EPT_POLYGON 9)
+(define-public EPT_POINT_SPRITES 10)
+
;; Scene functions
(define-foreign add-animated-mesh-scene-node
'* "irr_scene_addAnimatedMeshSceneNode" (list '* '* '* int '* '* '* int))
(define-public ETS_TEXTURE_7 10)
(define-public ETS_COUNT 11)
+;; irr_video_E_VERTEX_TYPE enum
+(define-public EVT_STANDARD 0)
+(define-public EVT_2TCOORDS 1)
+(define-public EVT_TANGENTS 2)
+
+;; irr_video_E_INDEX_TYPE enum
+(define-public EIT_16BIT 0)
+(define-public EIT_32BIT 1)
;; scolor struct
(define-public scolor
(define-foreign begin-scene
int "irr_video_beginScene" (list '* int int '* '* '*))
+(define-foreign draw-vertex-primitive-list
+ void "irr_video_drawVertexPrimitiveList" (list '* '* int '* int int int int))
+
(define-foreign end-scene
int "irr_video_endScene" (list '*))
(bit-field-group
(uint8 4) ; colorMask:4
(uint8 3) ; colorMaterial:3
- (uint32 4) ; blendOperation:4
+ (uint16 4) ; blendOperation:4
(uint8 3) ; polygonOffsetFactor:3
- (uint32 1) ; polygonOffsetDirection:1
+ (uint16 1) ; polygonOffsetDirection:1
(uint8 1) ; wireframe:1
(uint8 1) ; pointCloud:1
(uint8 1) ; gouraudShading:1
(uint8 1) ; normalizeNormals:1
(uint8 1) ; useMipMaps:1
)))
+
+(define-foreign make-c-material
+ '* "makeMaterial" (list))
#:use-module (ice-9 match)
#:use-module (system foreign)
#:use-module ((irrlicht bindings core) #:prefix ffi-core:)
+ #:use-module ((irrlicht bindings scene) #:prefix ffi-scene:)
#:use-module ((irrlicht bindings video) #:prefix ffi-video:)
#:use-module (irrlicht util)
#:use-module (irrlicht util foreign)
#:export (begin-scene
+ draw-vertex-primitive-list
end-scene
get-fps
get-texture
%null-pointer
(ffi-core:rect->pointer source-rect))))
+(define* (draw-vertex-primitive-list driver vertices index-list
+ #:key
+ (v-type 'standard)
+ (p-type 'triangles))
+ (define (make-c-vertices vertices)
+ (let ((vals (map (lambda (vertex)
+ (parse-c-struct (ffi-video:s3dvertex->pointer vertex)
+ ffi-video:s3dvertex))
+ vertices))
+ (types (make-list (length vertices) ffi-video:s3dvertex)))
+ (make-c-struct types vals)))
+
+ (define (make-c-indices indices)
+ (let* ((vals (apply append indices))
+ (types (make-list (length vals) int32)))
+ (make-c-struct types vals)))
+
+ (let ((vertices-pointer (make-c-vertices vertices))
+ (vertex-count (length vertices))
+ (indices-pointer (make-c-indices index-list))
+ (prim-count (length index-list))
+ (vertex-type
+ (match v-type
+ ('standard ffi-video:EVT_STANDARD)
+ ('2tcoords ffi-video:EVT_2TCOORDS)
+ ('tangents ffi-video:EVT_TANGENTS)))
+ (primitive-type
+ (match p-type
+ ('points ffi-scene:EPT_POINTS)
+ ('strip ffi-scene:EPT_LINE_STRIP)
+ ('line-loop ffi-scene:EPT_LINE_LOOP)
+ ('lines ffi-scene:EPT_LINES)
+ ('triangle-strip ffi-scene:EPT_TRIANGLE_STRIP)
+ ('triangle-fan ffi-scene:EPT_TRIANGLE_FAN)
+ ('triangles ffi-scene:EPT_TRIANGLES)
+ ('quad-strip ffi-scene:EPT_QUAD_STRIP)
+ ('quads ffi-scene:EPT_QUADS)
+ ('polygon ffi-scene:EPT_POLYGON)
+ ('point-sprites ffi-scene:EPT_POINT_SPRITES))))
+
+
+ (ffi-video:draw-vertex-primitive-list
+ driver
+ vertices-pointer
+ vertex-count
+ indices-pointer
+ prim-count
+ vertex-type
+ primitive-type
+ ffi-video:EIT_32BIT)))
+
(define (end-scene driver)
(ffi-video:end-scene driver))
(bool->integer #t) ; useMipMaps
))))
(ffi-video:pointer->smaterial
- (make-c-struct+ ffi-video:smaterial material))))
+ ;; (make-c-struct+ ffi-video:smaterial material))))
+ (make-c-material))))
+
+(define-public (make-c-material)
+ (ffi-video:make-c-material))