it, so either copy `build/lugaru` in the main directory, or create a symbolic
link to run the game.
+### Packaging
+
+If you want to package Lugaru for a GNU/Linux distribution, or if you want to
+install it system-wide locally, you need to set the `SYSTEM_INSTALL` CMake
+option, and (optionally) define the CMAKE_INSTALL_BINDIR and _DATADIR if they
+differ from the default ones (`bin` and `share` appended to the prefix).
+Example:
+
+```
+mkdir build && cd build
+cmake -DSYSTEM_INSTALL=ON \
+ -DCMAKE_INSTALL_BINDIR=games \
+ -DCMAKE_INSTALL_DATADIR=share/games \
+ ..
+make
+sudo make install
+```
+
## Mac OSX
-The instructions should be similar to the GNU/Linux ones, but have not been
-tested in a Mac environment recently.
+The instructions are similar to the GNU/Linux ones, provided you have
+installed Xcode and the required dependencies (e.g. via homebrew).
## Windows
- Renamed debug mode to devtools and improved the corresponding documentation
Devtools are toggled with `--devtools` switch or adding a `Devtools: 1`
entry to the config.txt (#32)
+- Added automatic progress saving upon level completion, and not only when
+ closing the game.
- Use standard directories to store game config and user data (#22):
* Linux: XDG_CONFIG_HOME (default `~/.config/lugaru`) and XDG_DATA_HOME
(default `~/.local/share/lugaru`)