#endif
#endif /* __CARBONSTDCLIB__ */
+
#define glowmode 5
#define maxplayers 10
-#endif
\ No newline at end of file
+#endif
return 2;
else
return 1;
-}
\ No newline at end of file
+}
int SphereInFrustum(float, float, float, float);
};
-#endif
\ No newline at end of file
+#endif
};
-#endif
\ No newline at end of file
+#endif
//Jordan fixed your warning!
return 0;
}
+
musicselected = 0;
change = 0;
}
+
viewer.z+=(float)(Random()%100)*.0005*camerashake;
}
}
-}
\ No newline at end of file
+}
bool gamestarted = 0;
//TextureList textures;
+
glLightfv(GL_LIGHT0, GL_DIFFUSE, LightDiffuse);
glEnable(GL_LIGHT0);
}
-}
\ No newline at end of file
+}
void SetUpMainLight(Light* whichsource, int whichlight, float ambientr, float ambientg, float ambientb);
void SetUpLight(Light* whichsource, int whichlight);
-#endif
\ No newline at end of file
+#endif
#endif //!macintosh_build
#endif /* __LINKEDLIST__ */
+
a += I(b, c, d) + x + ac;
a = rotate_left (a, s) +b;
}
+
if(thestring[i]!=tocompare[i-start]&&thestring[i]!=tocompare[i-start]+'A'-'a')return 0;
}
return 1;
-}
\ No newline at end of file
+}
char Shift(char which);
bool Compare(char *thestring, char *tocompare, int start, int end);
-#endif
\ No newline at end of file
+#endif
Model();
};
-#endif
\ No newline at end of file
+#endif
#endif /* __MOREFILESX__ */
+
if (bushtextureptr) glDeleteTextures( 1, (const unsigned long *)&bushtextureptr );
if (rocktextureptr) glDeleteTextures( 1, (const unsigned long *)&rocktextureptr );
};
+
opstream << "Caught exception: " << error.what() << std::endl;
opstream.close();
}
-}
\ No newline at end of file
+}
HitStruct BulletCollideWithPlayer(XYZ start, XYZ end);
};
-#endif
\ No newline at end of file
+#endif
-#endif
\ No newline at end of file
+#endif
return 1;
}
-#endif
\ No newline at end of file
+#endif
}
#endif
-#endif
\ No newline at end of file
+#endif
~Skeleton();
};
-#endif
\ No newline at end of file
+#endif
if (cloud) glDeleteTextures( 1, (const unsigned long *)&cloud );
if (reflect) glDeleteTextures( 1, (const unsigned long *)&reflect );
};
+
~SkyBox();
};
-#endif
\ No newline at end of file
+#endif
if (splintertexture) glDeleteTextures( 1, (const unsigned long *)&splintertexture );
if (leaftexture) glDeleteTextures( 1, (const unsigned long *)&leaftexture );
}
+
~Sprites();
};
-#endif
\ No newline at end of file
+#endif
// Close The File
fclose( file );
return &texture;
-}
\ No newline at end of file
+}
if(bloodtexture2) glDeleteTextures( 1, (const unsigned long *)&bloodtexture2 );
if(breaktexture) glDeleteTextures( 1, (const unsigned long *)&breaktexture );
}
+
~Terrain();
};
-#endif
\ No newline at end of file
+#endif
}
if (FontTexture) glDeleteTextures( 1, (const unsigned long *)&FontTexture );
}
+
~Text();
};
-#endif
\ No newline at end of file
+#endif
if (lightbloodswordtextureptr) glDeleteTextures( 1, (const unsigned long *)&lightbloodswordtextureptr );
if (bloodswordtextureptr) glDeleteTextures( 1, (const unsigned long *)&bloodswordtextureptr );
}
+
~Weapons();
};
-#endif
\ No newline at end of file
+#endif
if(thestring[i]!=tocompare[i-start]&&thestring[i]!=tocompare[i-start]+'A'-'a')return 0;
}
return 1;
-}
\ No newline at end of file
+}
Boolean Button();
-#endif
\ No newline at end of file
+#endif
static inline void II (uint4& a, uint4 b, uint4 c, uint4 d, uint4 x,
uint4 s, uint4 ac);
-};
\ No newline at end of file
+};
// ---------------------------------------------------------------------------------------------------------------------------------
// mmgr.cpp - End of file
// ---------------------------------------------------------------------------------------------------------------------------------
+
// ---------------------------------------------------------------------------------------------------------------------------------
// mmgr.h - End of file
// ---------------------------------------------------------------------------------------------------------------------------------
+
// ---------------------------------------------------------------------------------------------------------------------------------
// nommgr.h - End of file
// ---------------------------------------------------------------------------------------------------------------------------------
+
extern void BinIOPack(void *context, int type, int byte_order, int count);
#endif
+
extern size_t BinIOFormatByteCount(const char *format);
#endif
+
extern void BinIOUnpack(void *context, int type, int byte_order, int count);
#endif
+