+++ /dev/null
-;;; Gacela, a GNU Common Lisp extension for fast games development
-;;; Copyright (C) 2009 by Javier Sancho Fernandez <jsf at jsancho dot org>
-;;;
-;;; This program is free software: you can redistribute it and/or modify
-;;; it under the terms of the GNU General Public License as published by
-;;; the Free Software Foundation, either version 3 of the License, or
-;;; (at your option) any later version.
-;;;
-;;; This program is distributed in the hope that it will be useful,
-;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
-;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-;;; GNU General Public License for more details.
-;;;
-;;; You should have received a copy of the GNU General Public License
-;;; along with this program. If not, see <http://www.gnu.org/licenses/>.
-
-
-(eval-when (compile load eval)
- (when (not (find-package 'gacela)) (make-package 'gacela :nicknames '(gg) :use '(lisp)))
- (in-package 'gacela :nicknames '(gg) :use '(lisp)))
-
-
-;;; Mob Factory
-
-(defmacro makemob (name &rest methods)
- `(defun ,name (&rest args &aux (option (car args)))
- ,(union
- `(case option
- (:on (mob-on ',name))
- (:off (mob-off ',name)))
- (labels ((options (m &aux (option (car m)) (body (cadr m)))
- (cond ((null m) nil)
- (t (cons (list option `(apply ,body (cdr args))) (options (cddr m)))))))
- (options methods)))))
-
-
-(let (running-mobs mobs-to-add mobs-to-quit)
- (defun mob-on (mob)
- (push mob mobs-to-add))
-
- (defun run-mobs (option &key args function)
- (dolist (mob running-mobs)
- (cond (function (funcall function)))
- (secure-block nil (apply (symbol-function mob) (cons option args)))))
-
- (defun mob-off (mob)
- (push mob mobs-to-quit))
-
- (defun refresh-running-mobs ()
- (do ((mob (pop mobs-to-add) (pop mobs-to-add))) ((null mob))
- (push mob running-mobs)
- (secure-block nil (funcall (symbol-function mob) :init)))
- (setq running-mobs (reverse (set-difference running-mobs mobs-to-quit)))
- (setq mobs-to-quit nil))
-
- (defun quit-all-mobs ()
- (setq running-mobs nil mobs-to-add nil mobs-to-quit nil)))
-
-
-(defun logic-mobs ()
- (run-mobs :logic))
-
-(defun render-mobs ()
- (run-mobs :render :function (lambda () (glLoadIdentity))))
--- /dev/null
+;;; Gacela, a GNU Guile extension for fast games development
+;;; Copyright (C) 2009 by Javier Sancho Fernandez <jsf at jsancho dot org>
+;;;
+;;; This program is free software: you can redistribute it and/or modify
+;;; it under the terms of the GNU General Public License as published by
+;;; the Free Software Foundation, either version 3 of the License, or
+;;; (at your option) any later version.
+;;;
+;;; This program is distributed in the hope that it will be useful,
+;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
+;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+;;; GNU General Public License for more details.
+;;;
+;;; You should have received a copy of the GNU General Public License
+;;; along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+
+(use-modules (srfi srfi-1))
+
+;;; Mob Factory
+
+(define-macro (makemob name . methods)
+ `(define* (,name . args)
+ (let ((option (car args)))
+ ,(union
+ `(case option
+ (:on (mob-on ',name))
+ (:off (mob-off ',name)))
+ (define (options m)
+ (let ((option (car m)) (body (cadr m)))
+ (cond ((null? m) '())
+ (else (cons (list option `(apply ,body (cdr args))) (options (cddr m)))))))
+ (options methods)))))
+
+
+(define mob-on #f)
+(define run-mobs #f)
+(define mob-off #f)
+(define refresh-running-mobs #f)
+(define quit-all-mobs #f)
+
+(let ((running-mobs '()) (mobs-to-add '()) (mobs-to-quit '()))
+ (set! mob-on
+ (lambda (mob)
+ (push mob mobs-to-add)))
+
+ (set! run-mobs
+ (lambda* (option #:key args function)
+ (define (run-mobs-rec mobs)
+ (cond ((null? mobs) #f)
+ (else
+ (cond (function (function)))
+ (secure-block #f (apply (car mobs) (cons option args)))
+ (or #t (run-mobs-rec (cdr mobs))))))))
+
+ (set! mob-off
+ (lambda (mob)
+ (push mob mobs-to-quit)))
+
+ (set! refresh-running-mobs
+ (lambda ()
+ (do ((mob (pop mobs-to-add) (pop mobs-to-add))) ((null? mob))
+ (push mob running-mobs)
+ (secure-block nil (mob #:init)))
+ (set! running-mobs (reverse (lset-difference eq? running-mobs mobs-to-quit)))
+ (set! mobs-to-quit '())))
+
+ (set! quit-all-mobs
+ (lambda ()
+ (set! running-mobs '())
+ (set! mobs-to-add '())
+ (set! mobs-to-quit '()))))
+
+
+(define (logic-mobs)
+ (run-mobs #:logic))
+
+(define (render-mobs)
+ (run-mobs #:render #:function (lambda () (glLoadIdentity))))