DECLARE_ANIM(dead3anim, "Dead3", lowheight, neutral, ab_sleep)
DECLARE_ANIM(dead4anim, "Dead4", lowheight, neutral, ab_sleep)
-DECLARE_ANIM(tempanim, "", 0, 0, 0)
+DECLARE_ANIM(tempanim, "", lowheight, neutral, 0)
-DECLARE_ANIM(loadable_anim_end, "", 0, 0, 0)
+DECLARE_ANIM(loadable_anim_end, "", lowheight, neutral, 0)
/* Not implemented. */
-DECLARE_ANIM(rabbittacklereversal, "", 0, 0, 0)
-DECLARE_ANIM(rabbittacklereversed, "", 0, 0, 0)
-DECLARE_ANIM(sworddisarmanim, "", 0, 0, 0)
-DECLARE_ANIM(swordslashleftanim, "", 0, 0, 0)
-DECLARE_ANIM(swordslashrightanim, "", 0, 0, 0)
-DECLARE_ANIM(swordstabanim, "", 0, 0, 0)
-DECLARE_ANIM(wolfbashanim, "", 0, 0, 0)
-DECLARE_ANIM(wolfclawanim, "", 0, 0, 0)
-DECLARE_ANIM(wolffightidle, "", 0, 0, 0)
-DECLARE_ANIM(wolfhurtidle, "", 0, 0, 0)
-DECLARE_ANIM(wolfsneakanim, "", 0, 0, 0)
-DECLARE_ANIM(wolfswordidle, "", 0, 0, 0)
-DECLARE_ANIM(wolftackleanim, "", 0, 0, 0)
-DECLARE_ANIM(wolftackledbacanim, "", 0, 0, 0)
-DECLARE_ANIM(wolftackledfrontanim, "", 0, 0, 0)
-DECLARE_ANIM(wolftacklereversal, "", 0, 0, 0)
-DECLARE_ANIM(wolftacklereversed, "", 0, 0, 0)
-DECLARE_ANIM(wolftacklinganim, "", 0, 0, 0)
+DECLARE_ANIM(rabbittacklereversal, "", lowheight, neutral, 0)
+DECLARE_ANIM(rabbittacklereversed, "", lowheight, neutral, 0)
+DECLARE_ANIM(sworddisarmanim, "", lowheight, neutral, 0)
+DECLARE_ANIM(swordslashleftanim, "", lowheight, neutral, 0)
+DECLARE_ANIM(swordslashrightanim, "", lowheight, neutral, 0)
+DECLARE_ANIM(swordstabanim, "", lowheight, neutral, 0)
+DECLARE_ANIM(wolfbashanim, "", lowheight, neutral, 0)
+DECLARE_ANIM(wolfclawanim, "", lowheight, neutral, 0)
+DECLARE_ANIM(wolffightidle, "", lowheight, neutral, 0)
+DECLARE_ANIM(wolfhurtidle, "", lowheight, neutral, 0)
+DECLARE_ANIM(wolfsneakanim, "", lowheight, neutral, 0)
+DECLARE_ANIM(wolfswordidle, "", lowheight, neutral, 0)
+DECLARE_ANIM(wolftackleanim, "", lowheight, neutral, 0)
+DECLARE_ANIM(wolftackledbacanim, "", lowheight, neutral, 0)
+DECLARE_ANIM(wolftackledfrontanim, "", lowheight, neutral, 0)
+DECLARE_ANIM(wolftacklereversal, "", lowheight, neutral, 0)
+DECLARE_ANIM(wolftacklereversed, "", lowheight, neutral, 0)
+DECLARE_ANIM(wolftacklinganim, "", lowheight, neutral, 0)
#endif