- void glPrint(float x, float y, char *string, int set, float size, float width, float height);
- void glPrintOutline(float x, float y, char *string, int set, float size, float width, float height);
- void glPrint(float x, float y, char *string, int set, float size, float width, float height,int start,int end);
- void glPrintOutline(float x, float y, char *string, int set, float size, float width, float height,int start,int end);
- void glPrintOutlined(float x, float y, char *string, int set, float size, float width, float height);
- void glPrintOutlined(float r, float g, float b, float x, float y, char *string, int set, float size, float width, float height);
+ void glPrint(float x, float y, const char *string, int set, float size, float width, float height);
+ void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height);
+ void glPrint(float x, float y, const char *string, int set, float size, float width, float height,int start,int end);
+ void glPrintOutline(float x, float y, const char *string, int set, float size, float width, float height,int start,int end);
+ void glPrintOutlined(float x, float y, const char *string, int set, float size, float width, float height);
+ void glPrintOutlined(float r, float g, float b, float x, float y, const char *string, int set, float size, float width, float height);