- /*if(onterrain){
- terrainnormal=terrain.getNormal(coords.x,coords.z);
- targettilt2=asin(terrainnormal.y)*180/3.14*-1;
- }
- else*/
-
- /*XYZ otherterrainnormal;
- otherterrainnormal=terrain.getNormal(coords.x,coords.y);
- otherterrainnormal.y=fast_sqrt(otherterrainnormal.x*otherterrainnormal.x+otherterrainnormal.z*otherterrainnormal.z)*-1;
- if(abs(terrainnormal.y)<abs(otherterrainnormal.y))terrainnormal.y=fast_sqrt(otherterrainnormal.x*otherterrainnormal.x+otherterrainnormal.z*otherterrainnormal.z)*-1;
- targettilt2=asin(otherterrainnormal.y)*180/3.14;
- */
-