+Lugaru Developer Tools
+======================
+
+Activation
+----------
+
+- Pass --devtools option to the binary for these to work
+- Or add the following to your config.txt:
+
+ Devtools:
+ 1
+
+Key bindings
+------------
+
+Note: dev keys must be pressed as if on a QWERTY keyboard.
+
+General
+~~~~~~~
+
+~ = console (map mapname, save mapname, quit)
+tab = minimap
+
+super+z = restart level
+shift+k = win level
+
+alt+h = give 2000 health
+alt+j = toggle snow/grass/desert
+alt+c = toggle cameramode
+alt+b = slow motion (with motion blur that might work)
+alt+n = ragdoll
+alt+x = change weapon of nearby player (main player if ctrl is pressed)
+alt+f = spontaneously combust
+alt+o = change enemy's skin (main player if ctrl is pressed)
+alt+shift+o = change enemy's type (rabbit/wolf) (main player if ctrl is pressed)
+alt+i = explode nearby head
+alt+shift+i = explode nearby enemy
+
+Map editor
+~~~~~~~~~~
+
+alt+m = toggle editor mode
+m = place object
+p = place enemy
+shift-p = place waypoint
+delete = delete most recently made object
+shift-delete = delete most recently made player
+up/down = change size of next object
+control+up/down = change tilt of next object
+left/right = change rotation of next object
+shift+left/right = change type of next object
+
+control+p = make/connect pathfind waypoint
+period/comma = select pathfind waypoints
+shift+comma = delete pathfind waypoint
+
+Console commands
+----------------
+
+f is floating point, i is integer, b is boolean, str is string.
+
+Map mapname where mapname is the name of a map in the maps folder
+Save mapname where mapname is an unused filename
+Cellar door, rambo, kungfu, white, brown, black = change skins
+
+Tintr f = red clothes color from 0 to 1
+Tintg f = green clothes color from 0 to 1
+Tintb f = blue clothes color from 0 to 1
+Tint f f f = r,g,b clothes colors from 0 to 1
+Noclothes = remove all clothes
+Clothes str = add clothes str.png
+
+Included clothes include:
+Shirt
+LongSleeve
+EarWrap
+FootWrap
+Pants
+FancyPants
+Scar
+Headband
+LeatherWristLeft
+LeatherWristRight
+LeatherArmor
+LeatherPants
+
+Skybox = toggle skybox (i.e. turn off to get fog)
+Sky Tint f f f = r,g,b colors from 0 to 1 for the sky
+Sky Light f f f = r,g,b colors from 0 to 1 for the lighting
+
+Speed f = set player speed
+Strength f = set player power
+Power f = set player power
+Protection f f f = set high,medium,low resistance to blunt attacks
+Armor f f f = set high,medium,low resistance to sharp attacks
+
+slomo f = set the slomo speed
+slofreq i = set the slomo sound frequency
+
+tutorial b = toggle tutorial mode on/off
+hostile b = toggle hostility
+
+type active/sitting/sitting wall/sleeping/dead1/dead2/dead3/dead4 = set initial state
+path keepwalking/pause = determine whether enemies walk through the next pathpoint or pause briefly
+
+mapkilleveryone = set the map objective to kill everyone
+mapgosomewhere = set the map objective to go somewhere
+mapkillsomeone = set the map objective to kill a specific enemy
+mapkillmost = set the map objective to kill everyone but one
+
+hs f i str = set the size, type, and text for a hotspot
+(type 0 = static, display text
+type 1-10 = attached to player 1-10, display text
+type 11-20 = attached to player 1-10, must kill to win
+type -1 = win if approached)
+
+dhs = delete last hotspot
+
+dialogue str = load the dialogue str.txt and enter directing mode (fly around, press numpad 1-10 to change their head target, press 1-10 for who is saying each line and to go to next line)
+
+ddialogue = delete last dialogue
+
+play i = play dialogue #i
+
+immobile = make immobile; this can increase fps
+mobile = make mobile
+
+proportion f f f f = set head, body, arm and leg proportion (1 is default)
+
+viewdistance x= set the far clipping plane (1 is default)
+fadestart x= set what fraction of the viewdistance an object must pass to begin fading (1 is default)
+
+funnybunny = set player to rabbit
+wolfieisgod = set player to wolf
+
+quit = quit