- (enable :textures texture)
- (glNormal3f 0 0 1)
- (draw-quad (list -size size size) (list size size size) (list size -size size) (list -size -size size) :texture texture)
- (glNormal3f 0 0 -1)
- (draw-quad (list -size -size -size) (list size -size -size) (list size size -size) (list -size size -size) :texture texture)
- (glNormal3f 0 1 0)
- (draw-quad (list size size size) (list -size size size) (list -size size -size) (list size size -size) :texture texture)
- (glNormal3f 0 -1 0)
- (draw-quad (list -size -size size) (list size -size size) (list size -size -size) (list -size -size -size) :texture texture)
- (glNormal3f 1 0 0)
- (draw-quad (list size -size -size) (list size -size size) (list size size size) (list size size -size) :texture texture)
- (glNormal3f -1 0 0)
- (draw-quad (list -size -size size) (list -size -size -size) (list -size size -size) (list -size size size) :texture texture)))
+ (progn-textures
+ (glNormal3f 0 0 1)
+ (draw-quad (list -size size size) (list size size size) (list size -size size) (list -size -size size) :texture texture)
+ (glNormal3f 0 0 -1)
+ (draw-quad (list -size -size -size) (list size -size -size) (list size size -size) (list -size size -size) :texture texture)
+ (glNormal3f 0 1 0)
+ (draw-quad (list size size size) (list -size size size) (list -size size -size) (list size size -size) :texture texture)
+ (glNormal3f 0 -1 0)
+ (draw-quad (list -size -size size) (list size -size size) (list size -size -size) (list -size -size -size) :texture texture)
+ (glNormal3f 1 0 0)
+ (draw-quad (list size -size -size) (list size -size size) (list size size size) (list size size -size) :texture texture)
+ (glNormal3f -1 0 0)
+ (draw-quad (list -size -size size) (list -size -size -size) (list -size size -size) (list -size size size) :texture texture))))