]> git.jsancho.org Git - lugaru.git/commit
Fixed Build-and-run in the Xcode project.
authorRyan C. Gordon <icculus@icculus.org>
Sat, 15 May 2010 06:31:44 +0000 (02:31 -0400)
committerRyan C. Gordon <icculus@icculus.org>
Sat, 15 May 2010 06:31:44 +0000 (02:31 -0400)
commitead72d2435b697f2238eee8ecb488bfd665ea509
tree5a8093bbbe814b297282c3b545b53a9b01f3bcf5
parent03d2547e2b2b3254158b3e2ebce64566909bf9ad
Fixed Build-and-run in the Xcode project.

Now it copies SDL and the game data to the app bundle in a custom build step,
 so the game can actually work if launched from Xcode.

Thanks to Wolf Mathwig for documenting how to do this.
Xcode/Lugaru.xcodeproj/project.pbxproj