X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=src%2Fscene-node.cpp;h=3700818f4c290eeeea6dff21c33f046347b87e7e;hb=a56a205c111552251f341cacec237f42c54bd5d0;hp=29d5214b208b418c417be8d2dfc22fc4d91c6b51;hpb=41a6ad96e81a8d8153c54877c4c12f61100677a9;p=guile-irrlicht.git diff --git a/src/scene-node.cpp b/src/scene-node.cpp index 29d5214..3700818 100644 --- a/src/scene-node.cpp +++ b/src/scene-node.cpp @@ -26,6 +26,7 @@ #include "matrix4.h" #include "scene-node.h" #include "vector3d.h" +#include "wrapped.h" using namespace irr; @@ -34,8 +35,8 @@ SCM ISceneNode_addAnimator (SCM scene_node, SCM animator) { - TSceneNode node = (TSceneNode) scm_to_pointer (scene_node); - node->addAnimator ((scene::ISceneNodeAnimator*) scm_to_pointer (animator)); + TSceneNode node = (TSceneNode) scm_to_irr_pointer (scene_node); + node->addAnimator ((scene::ISceneNodeAnimator*) scm_to_irr_pointer (animator)); return SCM_UNSPECIFIED; } @@ -43,7 +44,7 @@ template SCM ISceneNode_getAbsoluteTransformation (SCM scene_node) { - TSceneNode node = (TSceneNode) scm_to_pointer (scene_node); + TSceneNode node = (TSceneNode) scm_to_irr_pointer (scene_node); return scm_from_matrix4 (node->getAbsoluteTransformation ()); } @@ -51,7 +52,7 @@ template SCM ISceneNode_getPosition (SCM scene_node) { - TSceneNode node = (TSceneNode) scm_to_pointer (scene_node); + TSceneNode node = (TSceneNode) scm_to_irr_pointer (scene_node); return scm_from_vector3df (node->getPosition ()); } @@ -61,7 +62,7 @@ ISceneNode_setMaterialFlag (SCM scene_node, SCM flag, SCM newvalue) { - TSceneNode node = (TSceneNode) scm_to_pointer (scene_node); + TSceneNode node = (TSceneNode) scm_to_irr_pointer (scene_node); node->setMaterialFlag (scm_to_material_flag (flag), scm_to_bool (newvalue)); return SCM_UNSPECIFIED; } @@ -72,9 +73,9 @@ ISceneNode_setMaterialTexture (SCM scene_node, SCM texture_layer, SCM texture) { - TSceneNode node = (TSceneNode) scm_to_pointer (scene_node); + TSceneNode node = (TSceneNode) scm_to_irr_pointer (scene_node); node->setMaterialTexture (scm_to_uint32 (texture_layer), - (video::ITexture*) scm_to_pointer (texture)); + (video::ITexture*) scm_to_irr_pointer (texture)); return SCM_UNSPECIFIED; } @@ -83,7 +84,7 @@ SCM ISceneNode_setPosition (SCM scene_node, SCM position) { - TSceneNode node = (TSceneNode) scm_to_pointer (scene_node); + TSceneNode node = (TSceneNode) scm_to_irr_pointer (scene_node); node->setPosition (scm_to_vector3df (position)); return SCM_UNSPECIFIED; } @@ -93,7 +94,7 @@ SCM ISceneNode_setRotation (SCM scene_node, SCM rotation) { - TSceneNode node = (TSceneNode) scm_to_pointer (scene_node); + TSceneNode node = (TSceneNode) scm_to_irr_pointer (scene_node); node->setRotation (scm_to_vector3df (rotation)); return SCM_UNSPECIFIED; } @@ -103,7 +104,7 @@ SCM ISceneNode_setScale (SCM scene_node, SCM scale) { - TSceneNode node = (TSceneNode) scm_to_pointer (scene_node); + TSceneNode node = (TSceneNode) scm_to_irr_pointer (scene_node); node->setScale (scm_to_vector3df (scale)); return SCM_UNSPECIFIED; }