X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=src%2Fscene-manager.cpp;h=d4234e8c10c043f799de78d122c2ab26f1f6e2a9;hb=9a256c6c6a756378cb53c89d42e362bbaa2fc5c0;hp=5e81de7e0b35197c81e56e12ebe2ddebc6918c7f;hpb=6bc62b2465bc939248d4da82fc34be174dcd701a;p=guile-irrlicht.git diff --git a/src/scene-manager.cpp b/src/scene-manager.cpp index 5e81de7..d4234e8 100644 --- a/src/scene-manager.cpp +++ b/src/scene-manager.cpp @@ -24,6 +24,7 @@ #include "animated-mesh.h" #include "animated-mesh-scene-node.h" +#include "device.h" #include "scene-manager.h" #include "scene-node.h" #include "vector3d.h" @@ -38,12 +39,29 @@ extern "C" { scm_c_define_gsubr ("add-animated-mesh-scene-node", 8, 0, 0, (scm_t_subr)irr_scene_addAnimatedMeshSceneNode); scm_c_define_gsubr ("get-mesh", 2, 0, 0, (scm_t_subr)irr_scene_getMesh); + scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager); } DEFINE_WRAPPED_TYPE (irr::scene::ISceneManager*, "scene-manager", init_scene_manager_type, scene_manager_p, wrap_scene_manager, unwrap_scene_manager); + SCM + irr_getSceneManager (SCM wrapped_obj) + { + irr::scene::ISceneManager* scene_manager; + if (device_p (wrapped_obj)) + { + scene_manager = unwrap_device (wrapped_obj)->getSceneManager (); + } + else + { + scm_error (scm_arg_type_key, NULL, "Cannot get scene manager from object: ~S", + scm_list_1 (wrapped_obj), scm_list_1 (wrapped_obj)); + } + return wrap_scene_manager (scene_manager); + } + SCM irr_scene_addAnimatedMeshSceneNode (SCM wrapped_scene_manager, SCM mesh,