X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=src%2Fscene-manager.cpp;h=cb7f80c94d0249106ff105ae3d39b0a91e5fa681;hb=3394d6066c9092a5444c9273f52cea01e2eaf10f;hp=d4234e8c10c043f799de78d122c2ab26f1f6e2a9;hpb=9a256c6c6a756378cb53c89d42e362bbaa2fc5c0;p=guile-irrlicht.git diff --git a/src/scene-manager.cpp b/src/scene-manager.cpp index d4234e8..cb7f80c 100644 --- a/src/scene-manager.cpp +++ b/src/scene-manager.cpp @@ -24,6 +24,7 @@ #include "animated-mesh.h" #include "animated-mesh-scene-node.h" +#include "camera-scene-node.h" #include "device.h" #include "scene-manager.h" #include "scene-node.h" @@ -36,42 +37,47 @@ extern "C" { init_scene_manager (void) { init_scene_manager_type (); - scm_c_define_gsubr ("add-animated-mesh-scene-node", 8, 0, 0, + scm_c_define_gsubr ("add-animated-mesh-scene-node!", 2, 0, 1, (scm_t_subr)irr_scene_addAnimatedMeshSceneNode); + scm_c_define_gsubr ("add-camera-scene-node!", 1, 0, 1, + (scm_t_subr)irr_scene_addCameraSceneNode); scm_c_define_gsubr ("get-mesh", 2, 0, 0, (scm_t_subr)irr_scene_getMesh); scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager); + scm_c_export ("add-animated-mesh-scene-node!", "add-camera-scene-node!", + "get-mesh", "get-scene-manager", NULL); } DEFINE_WRAPPED_TYPE (irr::scene::ISceneManager*, "scene-manager", init_scene_manager_type, scene_manager_p, wrap_scene_manager, unwrap_scene_manager); - SCM - irr_getSceneManager (SCM wrapped_obj) - { - irr::scene::ISceneManager* scene_manager; - if (device_p (wrapped_obj)) - { - scene_manager = unwrap_device (wrapped_obj)->getSceneManager (); - } - else - { - scm_error (scm_arg_type_key, NULL, "Cannot get scene manager from object: ~S", - scm_list_1 (wrapped_obj), scm_list_1 (wrapped_obj)); - } - return wrap_scene_manager (scene_manager); - } - SCM irr_scene_addAnimatedMeshSceneNode (SCM wrapped_scene_manager, SCM mesh, - SCM parent, - SCM id, - SCM position, - SCM rotation, - SCM scale, - SCM alsoAddIfMeshPointerZero) + SCM rest) { + SCM parent = scm_from_bool (0); + SCM id = scm_from_int32 (-1); + SCM position = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (0)); + SCM rotation = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (0)); + SCM scale = scm_list_3 (scm_from_double (1), + scm_from_double (1), + scm_from_double (1)); + SCM also_add_if_mesh_pointer_zero = scm_from_bool (0); + + scm_c_bind_keyword_arguments ("add-animated-mesh-scene-node!", rest, (scm_t_keyword_arguments_flags)0, + scm_from_utf8_keyword ("parent"), &parent, + scm_from_utf8_keyword ("id"), &id, + scm_from_utf8_keyword ("position"), &position, + scm_from_utf8_keyword ("rotation"), &rotation, + scm_from_utf8_keyword ("scale"), &scale, + scm_from_utf8_keyword ("also-add-if-mesh-pointer-zero"), &also_add_if_mesh_pointer_zero, + SCM_UNDEFINED); + irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager); irr::scene::IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode (unwrap_animated_mesh (mesh), @@ -80,10 +86,42 @@ extern "C" { scm_to_vector3df (position), scm_to_vector3df (rotation), scm_to_vector3df (scale), - scm_to_bool (alsoAddIfMeshPointerZero)); + scm_to_bool (also_add_if_mesh_pointer_zero)); return wrap_animated_mesh_scene_node (node); } + SCM + irr_scene_addCameraSceneNode (SCM wrapped_scene_manager, + SCM rest) + { + SCM parent = scm_from_bool (0); + SCM position = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (0)); + SCM lookat = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (100)); + SCM id = scm_from_int32 (-1); + SCM make_active = scm_from_bool (1); + + scm_c_bind_keyword_arguments ("add-camera-scene-node!", rest, (scm_t_keyword_arguments_flags)0, + scm_from_utf8_keyword ("parent"), &parent, + scm_from_utf8_keyword ("position"), &position, + scm_from_utf8_keyword ("lookat"), &lookat, + scm_from_utf8_keyword ("id"), &id, + scm_from_utf8_keyword ("make-active"), &make_active, + SCM_UNDEFINED); + + irr::scene::ISceneManager* scene_manager = unwrap_scene_manager (wrapped_scene_manager); + irr::scene::ICameraSceneNode* camera = + scene_manager->addCameraSceneNode (scm_is_false (parent) ? 0 : unwrap_scene_node (parent), + scm_to_vector3df (position), + scm_to_vector3df (lookat), + scm_to_int32 (id), + scm_to_bool (make_active)); + return wrap_camera_scene_node (camera); + } + SCM irr_scene_getMesh (SCM wrapped_scene_manager, SCM filename) @@ -93,4 +131,20 @@ extern "C" { return wrap_animated_mesh (mesh); } + SCM + irr_getSceneManager (SCM wrapped_obj) + { + irr::scene::ISceneManager* scene_manager; + if (device_p (wrapped_obj)) + { + scene_manager = unwrap_device (wrapped_obj)->getSceneManager (); + } + else + { + scm_error (scm_arg_type_key, NULL, "Cannot get scene manager from object: ~S", + scm_list_1 (wrapped_obj), scm_list_1 (wrapped_obj)); + } + return wrap_scene_manager (scene_manager); + } + }