X-Git-Url: https://git.jsancho.org/?a=blobdiff_plain;f=src%2Fscene-manager.cpp;h=9ef592fcbfaa10972e78b68010cda494265d9632;hb=346c775ed6bc5b17d7360329d03583b0a443c6b8;hp=f5d1bf7c8315d403ddc13045f0d002b23d4f0178;hpb=cda40baa72c6a0b5a5b4aee503b1395fa4b8ede2;p=guile-irrlicht.git diff --git a/src/scene-manager.cpp b/src/scene-manager.cpp index f5d1bf7..9ef592f 100644 --- a/src/scene-manager.cpp +++ b/src/scene-manager.cpp @@ -49,20 +49,28 @@ extern "C" { (scm_t_subr)irr_scene_addCameraSceneNode); scm_c_define_gsubr ("add-camera-scene-node-fps!", 1, 0, 1, (scm_t_subr)irr_scene_addCameraSceneNodeFPS); + scm_c_define_gsubr ("add-cube-scene-node!", 1, 0, 1, + (scm_t_subr)irr_scene_addCubeSceneNode); scm_c_define_gsubr ("add-custom-scene-node!", 5, 0, 1, (scm_t_subr)irr_scene_addCustomSceneNode); scm_c_define_gsubr ("add-octree-scene-node!", 2, 0, 1, (scm_t_subr)irr_scene_addOctreeSceneNode); + scm_c_define_gsubr ("add-sphere-scene-node!", 1, 0, 1, + (scm_t_subr)irr_scene_addSphereSceneNode); + scm_c_define_gsubr ("create-fly-circle-animator", 1, 0, 1, + (scm_t_subr)irr_scene_createFlyCircleAnimator); + scm_c_define_gsubr ("create-fly-straight-animator", 4, 0, 1, + (scm_t_subr)irr_scene_createFlyStraightAnimator); scm_c_define_gsubr ("create-rotation-animator", 2, 0, 0, (scm_t_subr)irr_scene_createRotationAnimator); scm_c_define_gsubr ("get-mesh", 2, 0, 0, (scm_t_subr)irr_scene_getMesh); scm_c_define_gsubr ("get-root-scene-node", 1, 0, 0, (scm_t_subr)irr_scene_getRootSceneNode); scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager); scm_c_export ("add-animated-mesh-scene-node!", "add-camera-scene-node!", - "add-camera-scene-node-fps!", "add-custom-scene-node!", - "add-octree-scene-node!", "create-rotation-animator", - "get-mesh", "get-root-scene-node", - "get-scene-manager", NULL); + "add-camera-scene-node-fps!", "add-custom-scene-node!", "add-cube-scene-node!", + "add-octree-scene-node!", "add-sphere-scene-node!", "create-fly-circle-animator", + "create-fly-straight-animator", "create-rotation-animator", "get-mesh", + "get-root-scene-node", "get-scene-manager", NULL); } DEFINE_WRAPPED_TYPE (irr::scene::ISceneManager*, "scene-manager", @@ -183,6 +191,43 @@ extern "C" { return wrap_camera_scene_node (camera); } + SCM + irr_scene_addCubeSceneNode (SCM wrapped_scene_manager, + SCM rest) + { + SCM size = scm_from_double (10); + SCM parent = scm_from_bool (0); + SCM id = scm_from_int32 (-1); + SCM position = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (0)); + SCM rotation = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (0)); + SCM scale = scm_list_3 (scm_from_double (1), + scm_from_double (1), + scm_from_double (1)); + + scm_c_bind_keyword_arguments ("add-cube-scene-node!", rest, (scm_t_keyword_arguments_flags)0, + scm_from_utf8_keyword ("size"), &size, + scm_from_utf8_keyword ("parent"), &parent, + scm_from_utf8_keyword ("id"), &id, + scm_from_utf8_keyword ("position"), &position, + scm_from_utf8_keyword ("rotation"), &rotation, + scm_from_utf8_keyword ("scale"), &scale, + SCM_UNDEFINED); + + irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager); + irr::scene::IMeshSceneNode* node = + smgr->addCubeSceneNode (scm_to_double (size), + scm_is_false (parent) ? 0 : unwrap_scene_node (parent), + scm_to_int32 (id), + scm_to_vector3df (position), + scm_to_vector3df (rotation), + scm_to_vector3df (scale)); + return wrap_mesh_scene_node (node); + } + SCM irr_scene_addCustomSceneNode (SCM wrapped_scene_manager, SCM proc_render, @@ -323,13 +368,113 @@ extern "C" { return wrap_mesh_scene_node (node); } + SCM + irr_scene_addSphereSceneNode (SCM wrapped_scene_manager, + SCM rest) + { + SCM radius = scm_from_double (5.0); + SCM poly_count = scm_from_int32 (16); + SCM parent = scm_from_bool (0); + SCM id = scm_from_int32 (-1); + SCM position = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (0)); + SCM rotation = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (0)); + SCM scale = scm_list_3 (scm_from_double (1), + scm_from_double (1), + scm_from_double (1)); + + scm_c_bind_keyword_arguments ("add-sphere-scene-node!", rest, (scm_t_keyword_arguments_flags)0, + scm_from_utf8_keyword ("radius"), &radius, + scm_from_utf8_keyword ("poly-count"), &poly_count, + scm_from_utf8_keyword ("parent"), &parent, + scm_from_utf8_keyword ("id"), &id, + scm_from_utf8_keyword ("position"), &position, + scm_from_utf8_keyword ("rotation"), &rotation, + scm_from_utf8_keyword ("scale"), &scale, + SCM_UNDEFINED); + + irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager); + irr::scene::IMeshSceneNode* node = + smgr->addSphereSceneNode (scm_to_double (radius), + scm_to_int32 (poly_count), + scm_is_false (parent) ? 0 : unwrap_scene_node (parent), + scm_to_int32 (id), + scm_to_vector3df (position), + scm_to_vector3df (rotation), + scm_to_vector3df (scale)); + return wrap_mesh_scene_node (node); + } + + SCM + irr_scene_createFlyCircleAnimator (SCM wrapped_scene_manager, + SCM rest) + { + SCM center = scm_list_3 (scm_from_double (0), + scm_from_double (0), + scm_from_double (0)); + SCM radius = scm_from_double (100); + SCM speed = scm_from_double (0.001); + SCM direction = scm_list_3 (scm_from_double (0), + scm_from_double (1), + scm_from_double (0)); + SCM start_position = scm_from_double (0); + SCM radius_ellipsoid = scm_from_double (0); + + scm_c_bind_keyword_arguments ("create-fly-circle-animator", rest, (scm_t_keyword_arguments_flags)0, + scm_from_utf8_keyword ("center"), ¢er, + scm_from_utf8_keyword ("radius"), &radius, + scm_from_utf8_keyword ("speed"), &speed, + scm_from_utf8_keyword ("direction"), &direction, + scm_from_utf8_keyword ("start-position"), &start_position, + scm_from_utf8_keyword ("radius-ellipsoid"), &radius_ellipsoid, + SCM_UNDEFINED); + + irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager); + irr::scene::ISceneNodeAnimator* anim = + smgr->createFlyCircleAnimator (scm_to_vector3df (center), + scm_to_double (radius), + scm_to_double (speed), + scm_to_vector3df (direction), + scm_to_double (start_position), + scm_to_double (radius_ellipsoid)); + return wrap_scene_node_animator (anim); + } + + SCM + irr_scene_createFlyStraightAnimator (SCM wrapped_scene_manager, + SCM start_point, + SCM end_point, + SCM time_for_way, + SCM rest) + { + SCM loop = scm_from_bool (0); + SCM pingpong = scm_from_bool (0); + + scm_c_bind_keyword_arguments ("create-fly-straight-animator", rest, (scm_t_keyword_arguments_flags)0, + scm_from_utf8_keyword ("loop"), &loop, + scm_from_utf8_keyword ("pingpong"), &pingpong, + SCM_UNDEFINED); + + irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager); + irr::scene::ISceneNodeAnimator* anim = + smgr->createFlyStraightAnimator (scm_to_vector3df (start_point), + scm_to_vector3df (end_point), + scm_to_uint32 (time_for_way), + scm_to_bool (loop), + scm_to_bool (pingpong)); + return wrap_scene_node_animator (anim); + } + SCM irr_scene_createRotationAnimator (SCM wrapped_scene_manager, SCM rotation_speed) { irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager); irr::scene::ISceneNodeAnimator* anim = - smgr->createRotationAnimator(scm_to_vector3df (rotation_speed)); + smgr->createRotationAnimator (scm_to_vector3df (rotation_speed)); return wrap_scene_node_animator (anim); }